HomeGamesUpdatesPricingMethodology
Steam News14 February 20264mo ago

Update 1.0.0

New Content 2-Player Co-op Mode (Beta) A new 2-player co-op mode has been added. In co-op mode, the number of monsters remaining on both players’ fields is shared and counted together.

Full notes

Full ELARIENNE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions6 changes0 removals
  • Gameplay
  • Compatibility
  • Balance
  • Fixes
  • Events
  • Store
addedNew Content
changed2-Player Co-op Mode (Beta) A new 2-player co-op mode has been added. In co-op mode, the number of monsters remaining on both players’ fields is shared and counted together. If the combined monster count reaches the maximum limit, the run will end in defeat. During Epic Boss Waves, all bosses must be defeated. Failing to defeat every boss will result in an immediate loss. To support your teammate, you can send your hero to your partner’s field. Online random matchmaking is not available yet due to stability issues. In this version, co-op play is supported through custom matches using room codes. We will continue improving the matchmaking system in future updates.
addedMonster Traits Six new traits have been added to monsters. Regeneration: Periodically restores health. Life Drain: Periodically converts a portion of damage dealt into health. Stun Immunity: Immune to stun effects.Steam post image Fear: Periodically uses a skill that disables heroes’ attacks. (Appears only in Co-op Mode) Physical Defense Boost: Increases physical defense. Magic Defense Boost: Increases magic defense.
fixedSkill System Rework Previous Each race had 3 unique skills Fixed skill assignment based on tier Updated Each race now has 6 basic skills and 3 evolution skills Players can select up to 3 skills Evolution skills appear when leveling up while meeting the required conditions with two specific skills
changedGuaranteed Hero Summon System After defeating the Epic Boss that appears every 10 waves, players will now receive a guaranteed hero summon opportunity of a specific grade, replacing the previous rune reward.
changedShop System With the Epic Boss reward changes, runes are now purchased through the shop. The shop has its own Shop Level, which increases based on the total amount of Red Souls spent. Runes come in the following grades: Common / Rare / Epic / Divine As the Shop Level increases, the chance of obtaining higher-grade runes also increases.

ELARIENNE changes

addedNew Content
changed2-Player Co-op Mode (Beta) A new 2-player co-op mode has been added. In co-op mode, the number of monsters remaining on both players’ fields is shared and counted together. If the combined monster count reaches the maximum limit, the run will end in defeat. During Epic Boss Waves, all bosses must be defeated. Failing to defeat every boss will result in an immediate loss. To support your teammate, you can send your hero to your partner’s field. Online random matchmaking is not available yet due to stability issues. In this version, co-op play is supported through custom matches using room codes. We will continue improving the matchmaking system in future updates.
addedMonster Traits Six new traits have been added to monsters. Regeneration: Periodically restores health. Life Drain: Periodically converts a portion of damage dealt into health. Stun Immunity: Immune to stun effects.Steam post image Fear: Periodically uses a skill that disables heroes’ attacks. (Appears only in Co-op Mode) Physical Defense Boost: Increases physical defense. Magic Defense Boost: Increases magic defense.
fixedSkill System Rework Previous Each race had 3 unique skills Fixed skill assignment based on tier Updated Each race now has 6 basic skills and 3 evolution skills Players can select up to 3 skills Evolution skills appear when leveling up while meeting the required conditions with two specific skills
changedGuaranteed Hero Summon System After defeating the Epic Boss that appears every 10 waves, players will now receive a guaranteed hero summon opportunity of a specific grade, replacing the previous rune reward.

New Content

  1. 2-Player Co-op Mode (Beta)

    A new 2-player co-op mode has been added.

    In co-op mode, the number of monsters remaining on both players’ fields is shared and counted together. If the combined monster count reaches the maximum limit, the run will end in defeat.

    During Epic Boss Waves, all bosses must be defeated. Failing to defeat every boss will result in an immediate loss.

    To support your teammate, you can send your hero to your partner’s field.

    Online random matchmaking is not available yet due to stability issues. In this version, co-op play is supported through custom matches using room codes. We will continue improving the matchmaking system in future updates.

  2. Endless Mode

    After defeating the Epic Boss at Wave 150 in Single Player mode, an option to enter Endless Mode will become available.

    In Endless Mode, players face an infinite stream of enemies and can compete for leaderboard rankings.

  3. Monster Traits

    Six new traits have been added to monsters.

    • Regeneration: Periodically restores health.

    • Life Drain: Periodically converts a portion of damage dealt into health.

    • Stun Immunity: Immune to stun effects.Steam post image

    • Fear: Periodically uses a skill that disables heroes’ attacks. (Appears only in Co-op Mode)

    • Physical Defense Boost: Increases physical defense.

    • Magic Defense Boost: Increases magic defense.

Systems

  1. Skill System Rework

    Previous

    • Each race had 3 unique skills

    • Fixed skill assignment based on tier

    Updated

    • Each race now has 6 basic skills and 3 evolution skills

    • Players can select up to 3 skills

    • Evolution skills appear when leveling up while meeting the required conditions with two specific skills

  2. Skill Progression System

    Heroes now gain experience by defeating monsters. Upon leveling up, three skill options are presented.

    Each skill choice comes with a grade: B / A / S / SS. The grade determines how much the skill improves when leveled up. Each skill can be leveled up to Level 30.

  3. Guaranteed Hero Summon System

    After defeating the Epic Boss that appears every 10 waves, players will now receive a guaranteed hero summon opportunity of a specific grade, replacing the previous rune reward.

  4. Shop System

    With the Epic Boss reward changes, runes are now purchased through the shop.

    The shop has its own Shop Level, which increases based on the total amount of Red Souls spent.

    Runes come in the following grades: Common / Rare / Epic / Divine

    As the Shop Level increases, the chance of obtaining higher-grade runes also increases.

QoL Improvements

  • The leaderboard has been reset due to major system changes.

Performance & Stability

  • Reduced CPU usage and improved graphical optimizations to enhance overall performance and stability.

Source

Steam News / 14 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.