Full notes
Full ELARIENNE update
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What changed
- Gameplay
- Compatibility
- Balance
- Fixes
- Events
- Store
ELARIENNE changes
New Content
2-Player Co-op Mode (Beta)
A new 2-player co-op mode has been added.
In co-op mode, the number of monsters remaining on both players’ fields is shared and counted together. If the combined monster count reaches the maximum limit, the run will end in defeat.
During Epic Boss Waves, all bosses must be defeated. Failing to defeat every boss will result in an immediate loss.
To support your teammate, you can send your hero to your partner’s field.
Online random matchmaking is not available yet due to stability issues. In this version, co-op play is supported through custom matches using room codes. We will continue improving the matchmaking system in future updates.
Endless Mode
After defeating the Epic Boss at Wave 150 in Single Player mode, an option to enter Endless Mode will become available.
In Endless Mode, players face an infinite stream of enemies and can compete for leaderboard rankings.
Monster Traits
Six new traits have been added to monsters.
Regeneration: Periodically restores health.
Life Drain: Periodically converts a portion of damage dealt into health.
Stun Immunity: Immune to stun effects.Steam post image
Fear: Periodically uses a skill that disables heroes’ attacks. (Appears only in Co-op Mode)
Physical Defense Boost: Increases physical defense.
Magic Defense Boost: Increases magic defense.
Systems
Skill System Rework
Previous
Each race had 3 unique skills
Fixed skill assignment based on tier
Updated
Each race now has 6 basic skills and 3 evolution skills
Players can select up to 3 skills
Evolution skills appear when leveling up while meeting the required conditions with two specific skills
Skill Progression System
Heroes now gain experience by defeating monsters. Upon leveling up, three skill options are presented.
Each skill choice comes with a grade: B / A / S / SS. The grade determines how much the skill improves when leveled up. Each skill can be leveled up to Level 30.
Guaranteed Hero Summon System
After defeating the Epic Boss that appears every 10 waves, players will now receive a guaranteed hero summon opportunity of a specific grade, replacing the previous rune reward.
Shop System
With the Epic Boss reward changes, runes are now purchased through the shop.
The shop has its own Shop Level, which increases based on the total amount of Red Souls spent.
Runes come in the following grades: Common / Rare / Epic / Divine
As the Shop Level increases, the chance of obtaining higher-grade runes also increases.
QoL Improvements
The leaderboard has been reset due to major system changes.
Performance & Stability
Reduced CPU usage and improved graphical optimizations to enhance overall performance and stability.
Source
Changelog.gg summarizes and formats this update. How we read updates.
