Full notes
Full ELARIENNE update
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Repeated intro
Hello, this is the JDL Development Team.
What changed
- Balance
- Gameplay
- Store
ELARIENNE changes
First, we sincerely apologize for the continued delays to the update we promised. We take the disappointment felt by those who have been waiting very seriously.
While preparing the update, we identified structural and balance issues that could not be resolved through content additions alone, which made it necessary to reorganize parts of the system. As a result, the schedule was delayed more than expected, and we also apologize once again for not communicating this clearly sooner.
We are currently preparing the update with the goal of releasing it within January. All of the items listed below are development-complete, and we are now in the process of balancing and bug QA.
Addition of Co-op Mode
Addition of Endless Mode — Expanded beyond the existing 150 waves, allowing players to test the limits of their builds.
Addition of Level-up System and Skill Rework — A total of 18 new skills (9 per race) will be added. The structure has been adjusted so players can choose skills and shape their builds as they level up.
Expansion of Status Effects and Monster Variety — Status effects have been expanded from three to five. To add more variety to combat, monsters that use skills and monsters with unique traits have also been added.
Other Added Systems
Rune Shop System
Rune Replacement System
Guaranteed Hero Summon System
There are additional changes as well, which will be detailed in a future update notice.
We are preparing the update to ensure it reflects the time you have waited. We will do our best to share more news as soon as possible!
Thank you.
Source
Changelog.gg summarizes and formats this update. How we read updates.
