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Steam News14 May 20261mo ago

May Dev Log — 4 Workouts In, Physics Feels Right

May Dev Log -- Here is where the game is right now. Workouts implemented so far Dumbbell Curl Military Squat Bench Press Pull-Up All four are fully physics-driven, no pre-baked animation.

Full notes

Full Ego Lifting Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Gameplay
  • Balance
changedAll four are fully physics-driven, no pre-baked animation. Raw gameplay feel can be found in following video.
changedWhat's next: Working on failure states for each exercise -- what should happen when your stamina exhaust, or get hit by a barbell held by a NPC. Getting that to feel satisfying (and funny) is the main design challenge right now. More workouts are on the way too.

Ego Lifting Simulator changes

changedAll four are fully physics-driven, no pre-baked animation. Raw gameplay feel can be found in following video.
changedWhat's next: Working on failure states for each exercise -- what should happen when your stamina exhaust, or get hit by a barbell held by a NPC. Getting that to feel satisfying (and funny) is the main design challenge right now. More workouts are on the way too.

May Dev Log -- Here is where the game is right now.

Workouts implemented so far

  • Dumbbell Curl

  • Military Squat

  • Bench Press

  • Pull-Up

All four are fully physics-driven, no pre-baked animation. Raw gameplay feel can be found in following video.

Still a solo dev learning as I go, so progress is not as fast as I'd like. But it's definitely moving forward.

What's next: Working on failure states for each exercise -- what should happen when your stamina exhaust, or get hit by a barbell held by a NPC. Getting that to feel satisfying (and funny) is the main design challenge right now. More workouts are on the way too.

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Source

Steam News / 14 May 2026

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