Full notes
Full Editarrr update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Performance
Patch Notes:
- By yanniboi: More barks.
- - By atslughornFixed LevelLeaderboardTopped achievement in LeaderboardForm.cs (#191)
- - By yanniboiUpdated twitch messages.
- - By yanniboiRemoved a bunch of logging and prevent unpublished level scores
- By Endocrine: Achievement restriction
- By CalmPewter: Enemy animation, cursor and game icon, fix chest enemy triggers
- - By yanniboiTweaked overlay opacity
- By Endocrine: Correct Qonfiguration bool description for lever block
- - By yanniboiAdded a refresh button to Leaderboard.
- By Fresch: Geyser consistency.
- By Endocrine: Lever channel shader (in-game)
- By Endocrine: Editor level block channel visualisation (#196)
- - By yanniboiUpdated Leaderboard refresh button icon, show level code on leaderboard and added more barks.
Level Channel Overlay
You can now see ingame which level toggles which blocks with colours and numbers.
First time contribution
We were missing an achievement trigger for topping a leaderboard. @atslughorn found and fixed this for us (what a legend) and now if you are still top of a leaderboard you should be able to just view that leaderboard from the level selection page and you will unlock the achievement.
Source
Changelog.gg summarizes and formats this update. How we read updates.
