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Steam News5 August 20205y ago

[v.1.32]EoD - Rooms Update

WARNING: Some changes in this update require to delete old save files. ---------------------------------------------- UPDATE_FEATURES: Fully new algorithm for generation rooms Fully new algorithm for spawning enemies Fu

Full notes

Full Edge of Dreams update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedWARNING: Some changes in this update require to delete old save files. ---------------------------------------------- UPDATE_FEATURES: Fully new algorithm for generation rooms Fully new algorithm for spawning enemies Fully new music system for action moments ---------------------------------------------- FULL_CHANGELOG: ADDED new HUD elements ADDED new music system ADDED music volume settings ADDED new music compositions ADDED new objects to interact ADDED money indicator ADDED new enemy - NECROMANCER ADDED enemy homing projectiles mechanics ADDED new algorithm for spawning enemies ADDED new algorithm for generation rooms FIXED conveyors movement FIXED traps damage FIXED camera shake glitches REWORKED destructable boxes REWORKED behavior of enemy - MELEE_SOLDIER REWORKED behavior of enemy - ELITE_NINJA REWORKED behavior of enemy - ROBOT-YT REWORKED behavior of enemy - ROBOT-GT REWORKED behavior of enemy - SOLDIER REWORKED behavior of enemy - ZOMBIE REWORKED behavior of enemy - NINJA REWORKED reward for kill some enemies REWORKED algorithm for spawning events - [SPIDER_EGG; GOLEM; ROBO-DOCTOR] REWORKED some navigation mesh paths REWORKED player's movement speed REWORKED module - PROSTHESIS REWORKED module - SPRINT REWORKED module - BELT REWORKED health bar DELETED old algorithm for generation rooms DELETED old algorithm for spawning enemies ----------------------------------------------

Edge of Dreams changes

fixedWARNING: Some changes in this update require to delete old save files. ---------------------------------------------- UPDATE_FEATURES: Fully new algorithm for generation rooms Fully new algorithm for spawning enemies Fully new music system for action moments ---------------------------------------------- FULL_CHANGELOG: ADDED new HUD elements ADDED new music system ADDED music volume settings ADDED new music compositions ADDED new objects to interact ADDED money indicator ADDED new enemy - NECROMANCER ADDED enemy homing projectiles mechanics ADDED new algorithm for spawning enemies ADDED new algorithm for generation rooms FIXED conveyors movement FIXED traps damage FIXED camera shake glitches REWORKED destructable boxes REWORKED behavior of enemy - MELEE_SOLDIER REWORKED behavior of enemy - ELITE_NINJA REWORKED behavior of enemy - ROBOT-YT REWORKED behavior of enemy - ROBOT-GT REWORKED behavior of enemy - SOLDIER REWORKED behavior of enemy - ZOMBIE REWORKED behavior of enemy - NINJA REWORKED reward for kill some enemies REWORKED algorithm for spawning events - [SPIDER_EGG; GOLEM; ROBO-DOCTOR] REWORKED some navigation mesh paths REWORKED player's movement speed REWORKED module - PROSTHESIS REWORKED module - SPRINT REWORKED module - BELT REWORKED health bar DELETED old algorithm for generation rooms DELETED old algorithm for spawning enemies ----------------------------------------------

WARNING: Some changes in this update require to delete old save files. ---------------------------------------------- UPDATE_FEATURES: Fully new algorithm for generation rooms Fully new algorithm for spawning enemies Fully new music system for action moments ---------------------------------------------- FULL_CHANGELOG: ADDED new HUD elements ADDED new music system ADDED music volume settings ADDED new music compositions ADDED new objects to interact ADDED money indicator ADDED new enemy - NECROMANCER ADDED enemy homing projectiles mechanics ADDED new algorithm for spawning enemies ADDED new algorithm for generation rooms FIXED conveyors movement FIXED traps damage FIXED camera shake glitches REWORKED destructable boxes REWORKED behavior of enemy - MELEE_SOLDIER REWORKED behavior of enemy - ELITE_NINJA REWORKED behavior of enemy - ROBOT-YT REWORKED behavior of enemy - ROBOT-GT REWORKED behavior of enemy - SOLDIER REWORKED behavior of enemy - ZOMBIE REWORKED behavior of enemy - NINJA REWORKED reward for kill some enemies REWORKED algorithm for spawning events - [SPIDER_EGG; GOLEM; ROBO-DOCTOR] REWORKED some navigation mesh paths REWORKED player's movement speed REWORKED module - PROSTHESIS REWORKED module - SPRINT REWORKED module - BELT REWORKED health bar DELETED old algorithm for generation rooms DELETED old algorithm for spawning enemies ----------------------------------------------

Source

Steam News / 5 August 2020

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