Full notes
Full Edge of Dreams update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Fixes
- Balance
Edge of Dreams changes
[WARNING: Some changes require that you delete old saves files.] ---------------------------------------------- UPDATE_FEATURES:
Artefacts System
12 new modules
Class "Gunslinger" with 3 new skills
Beginning HUB with NPCs
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ADDED artefacts system
ADDED new artefact - POWER_STONE
ADDED new artefact - MODULATOR
ADDED new artefact - BERSERKRON
ADDED new artefact - CHAOS_STONE
ADDED new artefact - SACRIFICE_STONE
ADDED new artefact - ENERGIZER
ADDED new enemy - ACS-17
ADDED camera shake
ADDED beginning HUB with NPC s
ADDED new class - GUNSLINGER
ADDED new skill - POWER_SHOT
ADDED new skill - BOOSTER
ADDED new skill - RELOAD
ADDED new module - STUN_GUN
ADDED new module - WHOOPIE_CUSHION
ADDED new module - DOLLAR
ADDED new module - BLOOD_BAG
ADDED new module - WHITE_MATTER
ADDED new module - PIGGY_BANK
ADDED new module - SCREW
ADDED new module - BELT
ADDED new module - CUBE_OF_VOID
ADDED new module - ARMOR_PLATE
ADDED new module - RESTOCK
ADDED new module - POISON_DART
FIXED first door logic for weak systems
FIXED some guardians attacks
FIXED conveyors movement offset
FIXED barrels collision
REWORKED second skill for class - SNIPER
REWORKED guardians damage
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Source
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