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Steam News5 August 20196y ago

Challenge of the Thulian Masters Preview, Part One!

It’s been a while since the last patch but that’s because the team at Nvizzio has been hard at work at the biggest post-launch update yet – The Challenge of the Thulian Masters adds procedural survival challenges to the

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Full Eden Rising update

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What changed

0 fixes5 additions0 changes0 removals
  • Events
  • Balance
addedIt’s been a while since the last patch but that’s because the team at Nvizzio has been hard at work at the biggest post-launch update yet – The Challenge of the Thulian Masters adds procedural survival challenges to the game with new bosses, new enemies, tech and more!
addedIn the new content, accessible from the Valley early on and free for those with the Ascendant Edition (although it will also be available separately) you can choose to partake in one of two challenges by yourself or with up to 8 players. Inspired by roguelike mechanics, you won’t be bringing turrets or consumables to the Challenge Zone - instead you’ll receive them procedurally between sieges. Anything left after a siege is completed persists to the next round but you won’t be able to bring any into your next run - use them while you can!
addedThis creates a very different strategy compared to the rest of the game – rather than relying on the same tools over and over you’ll now have to make do with what you have to survive. The Corrosive and Essence Cylinders become invaluable weapons when that’s all you have. If you get an Electro-Turret in the first round you may the Polarity Rod to be the best tool in your arsenal! After each round you’ll receive Nanochips that can be used in the newly expanded tech trees (as well as on a new mechanic to be detailed in a future post). However, the items that you get during a run in the Challenge Crucible are drawn from those you’ve unlocked already so you can improve your chances by investing in the tech trees. In addition, there are unique rare items to be found - exclusive to the Challenges - if you last long enough.
addedThe Challenge zone contains a strategy-oriented Crucible and a fast-paced Arena so you can make progress in either play style, alone or with others. But you’ll want to spend some time in both because they each contain unique bosses with their own Cores. There are three new Thulian Masters that we believe make up the most challenging and interesting encounters in the game thus far.
addedThe Thulian Elementalist can be seen above and we’ll detail the other two in the next couple posts. There’s a lot more to be said about the Challenges themselves, such as the Curse and Mutator mechanics, as well as the economy improvements and rewards being added. Stay tuned!

Eden Rising changes

addedIt’s been a while since the last patch but that’s because the team at Nvizzio has been hard at work at the biggest post-launch update yet – The Challenge of the Thulian Masters adds procedural survival challenges to the game with new bosses, new enemies, tech and more!
addedIn the new content, accessible from the Valley early on and free for those with the Ascendant Edition (although it will also be available separately) you can choose to partake in one of two challenges by yourself or with up to 8 players. Inspired by roguelike mechanics, you won’t be bringing turrets or consumables to the Challenge Zone - instead you’ll receive them procedurally between sieges. Anything left after a siege is completed persists to the next round but you won’t be able to bring any into your next run - use them while you can!
addedThis creates a very different strategy compared to the rest of the game – rather than relying on the same tools over and over you’ll now have to make do with what you have to survive. The Corrosive and Essence Cylinders become invaluable weapons when that’s all you have. If you get an Electro-Turret in the first round you may the Polarity Rod to be the best tool in your arsenal! After each round you’ll receive Nanochips that can be used in the newly expanded tech trees (as well as on a new mechanic to be detailed in a future post). However, the items that you get during a run in the Challenge Crucible are drawn from those you’ve unlocked already so you can improve your chances by investing in the tech trees. In addition, there are unique rare items to be found - exclusive to the Challenges - if you last long enough.
addedThe Challenge zone contains a strategy-oriented Crucible and a fast-paced Arena so you can make progress in either play style, alone or with others. But you’ll want to spend some time in both because they each contain unique bosses with their own Cores. There are three new Thulian Masters that we believe make up the most challenging and interesting encounters in the game thus far.
addedThe Thulian Elementalist can be seen above and we’ll detail the other two in the next couple posts. There’s a lot more to be said about the Challenges themselves, such as the Curse and Mutator mechanics, as well as the economy improvements and rewards being added. Stay tuned!

It’s been a while since the last patch but that’s because the team at Nvizzio has been hard at work at the biggest post-launch update yet – The Challenge of the Thulian Masters adds procedural survival challenges to the game with new bosses, new enemies, tech and more!

In the new content, accessible from the Valley early on and free for those with the Ascendant Edition (although it will also be available separately) you can choose to partake in one of two challenges by yourself or with up to 8 players. Inspired by roguelike mechanics, you won’t be bringing turrets or consumables to the Challenge Zone - instead you’ll receive them procedurally between sieges. Anything left after a siege is completed persists to the next round but you won’t be able to bring any into your next run - use them while you can!

This creates a very different strategy compared to the rest of the game – rather than relying on the same tools over and over you’ll now have to make do with what you have to survive. The Corrosive and Essence Cylinders become invaluable weapons when that’s all you have. If you get an Electro-Turret in the first round you may the Polarity Rod to be the best tool in your arsenal! After each round you’ll receive Nanochips that can be used in the newly expanded tech trees (as well as on a new mechanic to be detailed in a future post). However, the items that you get during a run in the Challenge Crucible are drawn from those you’ve unlocked already so you can improve your chances by investing in the tech trees. In addition, there are unique rare items to be found - exclusive to the Challenges - if you last long enough.

The Challenge zone contains a strategy-oriented Crucible and a fast-paced Arena so you can make progress in either play style, alone or with others. But you’ll want to spend some time in both because they each contain unique bosses with their own Cores. There are three new Thulian Masters that we believe make up the most challenging and interesting encounters in the game thus far.

The Thulian Elementalist can be seen above and we’ll detail the other two in the next couple posts. There’s a lot more to be said about the Challenges themselves, such as the Curse and Mutator mechanics, as well as the economy improvements and rewards being added. Stay tuned!

Source

Steam News / 5 August 2019

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