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Steam News5 December 20257mo ago

Update 0.0.2

Hi everyone! A small hotfix for the weekend, here is the list: Balancing the resistance of the ecopunks for early game, ecopunks die too quickly at start (due to cold/hot system), now they will be more resistant (specia

Full notes

Full Ecopunk update

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What changed

5 fixes1 addition2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
fixedA small hotfix for the weekend, here is the list:
changedBalancing the resistance of the ecopunks for early game, ecopunks die too quickly at start (due to cold/hot system), now they will be more resistant (specially for early game)
addedSandstorm will do less damage (for future updates, we will add game settings to let you adjust which feature of the game you want to enable/disable)
fixedFix a bug where some rooms are considered as outdoors (fix for new game, if you have this issue in your current game, you can fix by dismantling and rebuilding a wall or a door of the specific room)
fixedFix active pause (space) issue where sometimes it's "stuck" and need to click on speed button to unstuck it
fixedFix water collector which sometimes doesn't fill when rain

Ecopunk changes

fixedA small hotfix for the weekend, here is the list:
changedBalancing the resistance of the ecopunks for early game, ecopunks die too quickly at start (due to cold/hot system), now they will be more resistant (specially for early game)
addedSandstorm will do less damage (for future updates, we will add game settings to let you adjust which feature of the game you want to enable/disable)
fixedFix a bug where some rooms are considered as outdoors (fix for new game, if you have this issue in your current game, you can fix by dismantling and rebuilding a wall or a door of the specific room)
fixedFix active pause (space) issue where sometimes it's "stuck" and need to click on speed button to unstuck it

Hi everyone!

A small hotfix for the weekend, here is the list:

  • Balancing the resistance of the ecopunks for early game, ecopunks die too quickly at start (due to cold/hot system), now they will be more resistant (specially for early game)

  • Sandstorm will do less damage (for future updates, we will add game settings to let you adjust which feature of the game you want to enable/disable)

  • Clay wall has a better durability against the storm

  • Filter for Dirty water

  • Updating German translation

  • Fix a bug where some rooms are considered as outdoors (fix for new game, if you have this issue in your current game, you can fix by dismantling and rebuilding a wall or a door of the specific room)

  • Fix active pause (space) issue where sometimes it's "stuck" and need to click on speed button to unstuck it

  • Fix water collector which sometimes doesn't fill when rain

  • Fix issue with stock filter save

Thanks for your feedbacks, next week we will update UI/Feedback to make the game less blurry about its mechanics as we planned.

Have a great weekend, see you soon!

Source

Steam News / 5 December 2025

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