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Steam News13 April 20262mo ago

Ecliptica predemo 1.4.65

Patch Notes: Fixed critical saving crash: resolved a memory access error that could interrupt progress recording in specific scenarios.

Full notes

Full Ecliptica update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions1 change0 removals
  • Performance
  • Gameplay
  • Maps
  • Fixes
fixedFixed critical saving crash: resolved a memory access error that could interrupt progress recording in specific scenarios.
fixedFixed loading crash: corrected object initialization logic that caused failures when reading certain save files.
changed"Super Dark nights" mode: reworked global ambient occlusion and light source brightness to maintain atmosphere while ensuring visibility.
fixedHDR Maps: fixed rendering artifacts and incorrect exposure settings on high dynamic range maps.
fixedResident AI: updated the Behavior Tree logic; resolved issues where NPCs would get stuck in geometry or fail to execute daily routines.

Patch Notes:

  • Fixed critical saving crashresolved a memory access error that could interrupt progress recording in specific scenarios.
  • Fixed loading crashcorrected object initialization logic that caused failures when reading certain save files.
  • "Super Dark nights" modereworked global ambient occlusion and light source brightness to maintain atmosphere while ensuring visibility.
  • HDR Mapsfixed rendering artifacts and incorrect exposure settings on high dynamic range maps.
  • Resident AIupdated the Behavior Tree logic; resolved issues where NPCs would get stuck in geometry or fail to execute daily routines.

Source

Steam News / 13 April 2026

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