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Steam News10 October 20214y ago

Patch Note 0.1.1

Now the player's camera moves more smoothly, gradually moving behind the player. After death, monsters are ignored for attack. Killed monsters no longer interfere with mouse hover.

Full notes

Full Eclipse update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition6 changes5 removals
  • Gameplay
  • Performance
  • UI and audio
  • Maps
  • Balance
removedAfter death, monsters are ignored for attack. Killed monsters no longer interfere with mouse hover.
changedA little more optimization on the first location
removedIn the first dungeon, obstructing walls have been removed
removedThe character no longer becomes invisible when performing a dash
changedGraphics settings now work correctly. The image is not pixelated.
fixedFixed the color balance of the village in the second stage (after the fire)
  1. Now the player's camera moves more smoothly, gradually moving behind the player.

  2. After death, monsters are ignored for attack. Killed monsters no longer interfere with mouse hover.

  3. A little more optimization on the first location

  4. In the first dungeon, obstructing walls have been removed

  5. The character no longer becomes invisible when performing a dash

  6. Graphics settings now work correctly. The image is not pixelated.

  7. Now the graphics can be configured directly during the game. Not only in the main menu.

  8. Now the cocoons of small spiders are not activated when approaching a second time if they are smashed in the distance.

  9. Fixed the color balance of the village in the second stage (after the fire)

  10. In the sewer, the puzzle with the valves was removed and the hole in the location was closed, where it was possible to fall through the map.

  11. In the mines, the place where it was possible to get out of the location was closed and an interactive object that was mistakenly included in the previous version of the game was removed.

  12. Fixed a bug in the name of the Anti-Aliasing setting

  13. Reduced the image of the character in the inventory menu

  14. Pumping health, mana and dash is now saved correctly. There was a problem where the health points gained did not persist between levels.

  15. In the first location, the horse no longer gets stuck in place 17.Added FPS lock option at 30,60,120,240

In future patches we should expect:

  1. A minimap or a general map (I haven’t figured out how exactly it is better yet)
  2. Portal to the city or other alternative method of selling unnecessary things.
  3. Audio settings, keyboard settings, vertical sync.
  4. Optimization of the game.
  5. Adjustment of control and response from the character.
  6. Changing the principle of archery and other small arms.
  7. Improvement / change of the interface
  8. Skipping screensavers and videos.
  9. Changes to the balance and spawning of loot.

Sorry for the technical difficulties and thanks for staying with me. It's important for me. I try to listen to the players and make changes to the gameplay in a timely manner. I am looking forward to your comments and suggestions for improving Eclipse. Until next time!

Source

Steam News / 10 October 2021

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