In this update4
Full notes
Full Echoes of The Backrooms: Remastered update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone! Happy New Year and welcome to another exciting E.O.T.B update!
What changed
- Gameplay
- Performance
- Events
Echoes of The Backrooms: Remastered changes
Here is the following description on what has changed after this update:
Antialiasing has been set to TAA instead of TSR. (Better overall performance impact)
Small improvement on VHS shader from the help of Vini Cortez.
A new puddle shader has been added to make the scenes more interesting.
Added a new event and additional props in Liminal Hotel level.
Laboratory
Extra props and assets have been added
Introduced Volumetric Fog near Gate
The PowerPlant now melts when overcharging!
Poolrooms Second Level
New Props,Different lighting setup has been added
Level 0
Level 0 now has some extra props and ivies.
When the entity chases you,a camera shake is played the closer it gets to you.
Thats pretty much it! Level 0 update/polish is not entirely complete but thats all!
Happy exploring!
Source
Changelog.gg summarizes and formats this update. How we read updates.
