In this update5
Full notes
Full Echoes of The Backrooms: Remastered update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Fixes
Echoes of The Backrooms: Remastered changes
I hope you are doing well. This week hasn't been much of a blast but working on the game makes me forget a bit about daily problems, i genuinely hope everyone is well. Again, thank you for all the feedback you are giving me, both negative and positive on how to make this a better experience.
Alright, putting personal yapping aside, here are the hot news!
EOTB has once again been updated and core redesigned
Here are the details and core changes per level:
Overall
New inventory system logic has been added. Press the I key to see your inventory and use the scroll wheel to select your active object.
Sound effect added when you pick up an item.
The Lab
Prop and Basic Level Redesign
Interaction with vending machine has been improved, you can now take the drink/need it to progress
Level Zero
Heavy Level Redesign
Added new type of Ivy/Mold and green particle effects into the level.
Level Poolrooms 2
Heavy Level Redesign
Added new end elevator area, removed the old one.
Fixed bugs
Level selector not loading IBM level has been fixed. Missing Materials has been fixed. Menu Camera Bug has been fixed, intense noise after a certain amount of time.
Thanks for all your support! See you on the next update.
Source
Changelog.gg summarizes and formats this update. How we read updates.
