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Steam News5 March 20251y ago

Echoes of the Architects Demo - Update 0.88

Added the map selection panel for freeplay Added the "Approach and Selft-Destruct" action Changed the Forgotten Deterrence lava effects: each eruption now deals 75% damage to units and 20% to bases Reduced the build cos

Full notes

Full Echoes of the Architects update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes3 additions16 changes0 removals
  • Maps
  • Gameplay
  • Balance
  • Fixes
  • Performance
addedAdded the map selection panel for freeplay
addedAdded the "Approach and Selft-Destruct" action
changedChanged the Forgotten Deterrence lava effects: each eruption now deals 75% damage to units and 20% to bases
changedReduced the build cost of all the self-destruct modules (-50%)
changedReduced the damage done by the Slash tactic (-50% -> -30%)
changedChanged the Colossal Heart modifiers (increase attackers range instead of reducing their rate of fire)
damage done by the Slash tactic (-50%-30%damage done by the Slash tactic (- decreased, nerfbuild cost of the Fast brain module (75100build cost of the Fast brain module ( increased, buffdamage done by self-destruct modules (60100damage done by self-destruct modules ( increased, buffDropship move speed (3m/s2.5m/sDropship move speed ( decreased, nerf

Echoes of the Architects changes

addedAdded the map selection panel for freeplay
addedAdded the "Approach and Selft-Destruct" action
changedChanged the Forgotten Deterrence lava effects: each eruption now deals 75% damage to units and 20% to bases
changedReduced the build cost of all the self-destruct modules (-50%)
changedReduced the damage done by the Slash tactic (-50% -> -30%)
  • Added the map selection panel for freeplay

  • Added the "Approach and Selft-Destruct" action

  • Changed the Forgotten Deterrence lava effects: each eruption now deals 75% damage to units and 20% to bases

  • Reduced the build cost of all the self-destruct modules (-50%)

  • Reduced the damage done by the Slash tactic (-50% -> -30%)

  • Changed the Colossal Heart modifiers (increase attackers range instead of reducing their rate of fire)

  • Decreased the max budget of all maps except Forgotten Deterrence (~-20%)

  • Increased the build cost of the Fast brain module (75 -> 100)

  • Increased the damage done by self-destruct modules (60 -> 100)

  • Reduced Dropship move speed (3 m/s -> 2.5 m/s)

  • Reduced Heavy Tank's armor (400 -> 300)

  • Reduced the build cost multiplier of the Swarm unit class (225% -> 220%)

  • Reduced the build duration multiplier of the Swarm unit class (375% -> 350%)

  • Improved the flanking paths to be more predictable

  • Added numerical delta on stats

  • Tweaked the tactics' descriptions

  • Tweaked the map modifiers' descriptions

  • Changed the loading screen

  • Updated translations

  • Fixed moving target filters ignoring flanking units

  • Fixed full collecting units being blocked when another unit is collecting the same resource

  • Fixed bases initial armor on Desolated Artefact

  • Fixed errors about the blur shader

  • Fixed errors after game over when using base distance target filters

  • Fixed the position of the brain modules on the Hovercraft

  • Fixed division by zero errors

  • Fixed the selft-destruct modules not hidden while the parent unit is invisible

Source

Steam News / 5 March 2025

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