Full notes
Full Echoes of Red update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
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✨ Major Additions ✨
Added a new Card: House Wins: Most Upgrade values are randomly multiplied by ×2 to ×-1. (To unlock: Complete at least one branch in all 16 Upgrade Cards)
Added a PHOTOSENSITIVITY WARNING screen at the beginning.
💪 Balancing 💪
Reduced the "Big Wave" chance per second (0.003, was 0.0036).
Increased the chance for sub-elites to drop an artifact in the "Greed" Upgrade (20%, was 10%).
🚀 Optimizations 🚀
Greatly optimized the method of reading/writing save files, mostly noticeable on low-end systems.
🛠️ Fixes 🛠️
Fixed a bug where every critical damage number ignored the current "Damage Numbers Opacity" setting if it wasn’t 100% or 0%.
The "DODGED" text is now correctly displayed in Japanese, Korean, Simplified Chinese, and Traditional Chinese.
Fixed a bug requiring the player to restart the game if more than one Card was unlocked during a run to register each one.
Fixed a bug that broke Card descriptions in multiple languages.
Fixed the color of the "shadow pixels" under the "Be Sure" and "Spring Hands" icons.
Fixed a bug where the "Active Cards" statistic title updated too early after changing the language, causing it to display the previous language translation.
The 'PLACEHOLDER' in the "Be Sure" card is now replaced with the Endless Elites difficulty title in the French and German translations.
Others
Changed "shuffles" to "rerolls" in the English translation.
The exclamation mark in the Cards menu now disappears if the player opens the Equipment menu while already in the Cards section.
Source
Changelog.gg summarizes and formats this update. How we read updates.
