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Steam News8 April 20264mo ago

THE HOUSE ALWAYS WINS - Patch Notes (0804260444)

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In this update4

Full notes

Full Echoes of Red update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions4 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Fixes
added✨ Major Additions ✨Added a new Card: House Wins : Most Upgrade values are randomly multiplied by Γ—2 to Γ—-1 . (To unlock: Complete at least one branch in all 16 Upgrade Cards)
added✨ Major Additions ✨Added a PHOTOSENSITIVITY WARNING screen at the beginning.
changedπŸ’ͺ Balancing πŸ’ͺReduced the "Big Wave" chance per second (0.003, was 0.0036).
changedπŸ’ͺ Balancing πŸ’ͺIncreased the chance for sub-elites to drop an artifact in the "Greed" Upgrade (20%, was 10%).
changedπŸš€ Optimizations πŸš€Greatly optimized the method of reading/writing save files, mostly noticeable on low-end systems.
fixedπŸ› οΈ Fixes πŸ› οΈFixed a bug where every critical damage number ignored the current "Damage Numbers Opacity" setting if it wasn’t 100% or 0%.

Echoes of Red changes

addedAdded a new Card: House Wins : Most Upgrade values are randomly multiplied by Γ—2 to Γ—-1 . (To unlock: Complete at least one branch in all 16 Upgrade Cards)
addedAdded a PHOTOSENSITIVITY WARNING screen at the beginning.
changedReduced the "Big Wave" chance per second (0.003, was 0.0036).
changedIncreased the chance for sub-elites to drop an artifact in the "Greed" Upgrade (20%, was 10%).
changedGreatly optimized the method of reading/writing save files, mostly noticeable on low-end systems.

🩸 Reminder to leave a review ❀️

Reviews are vital for a game's success. It doesn't need to be detailed. Even a single word is enough, thank you

✨ Major Additions ✨

  • Added a new Card: House Wins: Most Upgrade values are randomly multiplied by Γ—2 to Γ—-1. (To unlock: Complete at least one branch in all 16 Upgrade Cards)

  • Added a PHOTOSENSITIVITY WARNING screen at the beginning.

πŸ’ͺ Balancing πŸ’ͺ

  • Reduced the "Big Wave" chance per second (0.003, was 0.0036).

  • Increased the chance for sub-elites to drop an artifact in the "Greed" Upgrade (20%, was 10%).

πŸš€ Optimizations πŸš€

  • Greatly optimized the method of reading/writing save files, mostly noticeable on low-end systems.

πŸ› οΈ Fixes πŸ› οΈ

  • Fixed a bug where every critical damage number ignored the current "Damage Numbers Opacity" setting if it wasn’t 100% or 0%.

  • The "DODGED" text is now correctly displayed in Japanese, Korean, Simplified Chinese, and Traditional Chinese.

  • Fixed a bug requiring the player to restart the game if more than one Card was unlocked during a run to register each one.

  • Fixed a bug that broke Card descriptions in multiple languages.

  • Fixed the color of the "shadow pixels" under the "Be Sure" and "Spring Hands" icons.

  • Fixed a bug where the "Active Cards" statistic title updated too early after changing the language, causing it to display the previous language translation.

  • The 'PLACEHOLDER' in the "Be Sure" card is now replaced with the Endless Elites difficulty title in the French and German translations.

Others

  • Changed "shuffles" to "rerolls" in the English translation.

  • The exclamation mark in the Cards menu now disappears if the player opens the Equipment menu while already in the Cards section.

Source

Steam News / 8 April 2026

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