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Steam News13 July 20261mo ago

4 NEW CARDS, New Visibility Settings, and more! - (Build 1307261118)

✨ Major Additions / Updates ✨ Added 4 new cards Clonation (UNSTABLE): "Collect every artifact twice.

In this update5

Full notes

Full Echoes of Red update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions10 changes1 removal
  • Balance
  • Security
  • Gameplay
  • UI and audio
  • Fixes
  • Store
added✨ Major Additions / Updates ✨Added 4 new cards Clonation (UNSTABLE): "Collect every artifact twice . To unlock: collect at least 6 identical artifacts in a run" Can be doubled by the card "Choice" Absorption (CRIMSON): " Every 3 enemy hits taken , the next one is converted into healing . To unlock: survive an enemy hit with 1 HP" Weapon Master II (Rare): "Increase the maximum number of carryable weapons by +1 . To unlock: reach the maximum number of guns that can be carried" Can be doubled by the card "Choice" No u (Common): " Eliminate common enemies that hit you . To unlock: take 20 hits in rapid succession"
added✨ Major Additions / Updates ✨Added 2 new settings 'Plague Spread' Opacity : (Lets you choose the opacity of the vulnerability spirits produced by the "Plague Spread" Equipment) High Contrast (Sludge) : (Gives a bright red border and particles to sludge puddles)
changed💪 Balancing 💪Buffed the "Slingshot" Upgrade card: Increased the Direct Damage bonus of "Expansion" (+70%, was +20%) Increased the Bullet Size bonus of "Higher Trust" (+100%, was +30%)
changed💪 Balancing 💪Increased the max limit of the "House Wins" card (from x-1 to x3, was from x-1 to x2)
changed💪 Balancing 💪Decreased the number of presses required to bypass the "difficulty lock" from 10 to 1
changed👀 UI and Visuals 👀Increased the base brightness of the entire game
number of presses required to bypass the "difficulty lock"101number of presses required to bypass the "difficulty lock" decreased, nerf

Echoes of Red changes

addedAdded 4 new cards Clonation (UNSTABLE): "Collect every artifact twice . To unlock: collect at least 6 identical artifacts in a run" Can be doubled by the card "Choice" Absorption (CRIMSON): " Every 3 enemy hits taken , the next one is converted into healing . To unlock: survive an enemy hit with 1 HP" Weapon Master II (Rare): "Increase the maximum number of carryable weapons by +1 . To unlock: reach the maximum number of guns that can be carried" Can be doubled by the card "Choice" No u (Common): " Eliminate common enemies that hit you . To unlock: take 20 hits in rapid succession"
addedAdded 2 new settings 'Plague Spread' Opacity : (Lets you choose the opacity of the vulnerability spirits produced by the "Plague Spread" Equipment) High Contrast (Sludge) : (Gives a bright red border and particles to sludge puddles)
changedBuffed the "Slingshot" Upgrade card: Increased the Direct Damage bonus of "Expansion" (+70%, was +20%) Increased the Bullet Size bonus of "Higher Trust" (+100%, was +30%)
changedIncreased the max limit of the "House Wins" card (from x-1 to x3, was from x-1 to x2)
changedDecreased the number of presses required to bypass the "difficulty lock" from 10 to 1

✨ Major Additions / Updates ✨

  • Added 4 new cards

    • Clonation (UNSTABLE):

      • "Collect every artifact twice. To unlock: collect at least 6 identical artifacts in a run"

      • Can be doubled by the card "Choice"

    • Absorption (CRIMSON):

      • "Every 3 enemy hits taken, the next one is converted into healing. To unlock: survive an enemy hit with 1 HP"

    • Weapon Master II (Rare):

      • "Increase the maximum number of carryable weapons by +1. To unlock: reach the maximum number of guns that can be carried"

      • Can be doubled by the card "Choice"

    • No u (Common):

      • "Eliminate common enemies that hit you. To unlock: take 20 hits in rapid succession"

  • Added 2 new settings

    • 'Plague Spread' Opacity:

      • (Lets you choose the opacity of the vulnerability spirits produced by the "Plague Spread" Equipment)

    • High Contrast (Sludge):

      • (Gives a bright red border and particles to sludge puddles)

💪 Balancing 💪

  • Buffed the "Slingshot" Upgrade card:

    • Increased the Direct Damage bonus of "Expansion" (+70%, was +20%)

    • Increased the Bullet Size bonus of "Higher Trust" (+100%, was +30%)

  • Increased the max limit of the "House Wins" card (from x-1 to x3, was from x-1 to x2)

  • Decreased the number of presses required to bypass the "difficulty lock" from 10 to 1

👀 UI and Visuals 👀

  • Increased the base brightness of the entire game

  • Slightly changed the appearance of sludge puddles by giving them an animated purple-ish border and particles

  • Adjusted the placement of some settings in the Keybinds and Camera menus

  • Changed the color of some settings to make them stand out better

  • The value for the "Screen Shake" setting no longer turns red when set to "Off"

  • Added a visual indicator when the player receives healing from the "Still Standing" Upgrade or the "Absorption" Card

  • Changed the confirmation message when trying to bypass the "difficulty lock"

  • The text on the "Quit"/"Menu" button is now yellow (was red)

🚀 Optimizations 🚀

  • Turning the "'Plague Spread' Opacity" setting all the way down to 0% will disable all vulnerability spirit animations, improving performance

🛠️ Fixes 🛠️

  • Corrected a misspelling in the "Plague Spread" Equipment

  • Now, when a shield breaks, the player will still receive temporary invulnerability, so all shields don't get destroyed within a couple of frames

  • Fixed a bug that displayed "NotFound" on the gun purchase button when changing language

  • Fixed the selected difficulty name not updating when changing language

🩸 Reminder to leave a review ❤️

Reviews are vital for a game's success. It doesn't need to be detailed. Even a single word is enough, thank you

Source

Steam News / 13 July 2026

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