In this update5
Full notes
Full Echoes of Red update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Security
- Gameplay
- UI and audio
- Fixes
- Store
Echoes of Red changes
✨ Major Additions / Updates ✨
Added 4 new cards
Clonation (UNSTABLE):
"Collect every artifact twice. To unlock: collect at least 6 identical artifacts in a run"
Can be doubled by the card "Choice"
Absorption (CRIMSON):
"Every 3 enemy hits taken, the next one is converted into healing. To unlock: survive an enemy hit with 1 HP"
Weapon Master II (Rare):
"Increase the maximum number of carryable weapons by +1. To unlock: reach the maximum number of guns that can be carried"
Can be doubled by the card "Choice"
No u (Common):
"Eliminate common enemies that hit you. To unlock: take 20 hits in rapid succession"
Added 2 new settings
'Plague Spread' Opacity:
(Lets you choose the opacity of the vulnerability spirits produced by the "Plague Spread" Equipment)
High Contrast (Sludge):
(Gives a bright red border and particles to sludge puddles)
💪 Balancing 💪
Buffed the "Slingshot" Upgrade card:
Increased the Direct Damage bonus of "Expansion" (+70%, was +20%)
Increased the Bullet Size bonus of "Higher Trust" (+100%, was +30%)
Increased the max limit of the "House Wins" card (from x-1 to x3, was from x-1 to x2)
Decreased the number of presses required to bypass the "difficulty lock" from 10 to 1
👀 UI and Visuals 👀
Increased the base brightness of the entire game
Slightly changed the appearance of sludge puddles by giving them an animated purple-ish border and particles
Adjusted the placement of some settings in the Keybinds and Camera menus
Changed the color of some settings to make them stand out better
The value for the "Screen Shake" setting no longer turns red when set to "Off"
Added a visual indicator when the player receives healing from the "Still Standing" Upgrade or the "Absorption" Card
Changed the confirmation message when trying to bypass the "difficulty lock"
The text on the "Quit"/"Menu" button is now yellow (was red)
🚀 Optimizations 🚀
Turning the "'Plague Spread' Opacity" setting all the way down to 0% will disable all vulnerability spirit animations, improving performance
🛠️ Fixes 🛠️
Corrected a misspelling in the "Plague Spread" Equipment
Now, when a shield breaks, the player will still receive temporary invulnerability, so all shields don't get destroyed within a couple of frames
Fixed a bug that displayed "NotFound" on the gun purchase button when changing language
Fixed the selected difficulty name not updating when changing language
🩸 Reminder to leave a review ❤️
Reviews are vital for a game's success. It doesn't need to be detailed. Even a single word is enough, thank you
Source
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