In this update3
Full notes
Full Echoes of Red update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Balance
Echoes of Red changes
πͺ Balancing πͺ
Invulnerability Totems now self-destruct after 30s
Enemies now check almost every frame whether they are on sludge or not
π UI and Visuals π
The Archon of Red lasers are now rendered on top of bullets
π οΈ Fixes π οΈ
Fixed a bug where enemies spawned thinking they had an Invulnerability Totem next to them
"Obliteration" equipment can now eliminate enemies with more than 1'000'000'000 HP
Prevented a feature that automatically eliminated enemies with health above 1'000'000'000 when the run gets long enough for all of them to spawn with that much health (like in Survival after ~46 minutes)
Source
Changelog.gg summarizes and formats this update. How we read updates.
