Steam News21 March 20262mo ago

Patch Notes (2103261850)

UI/Visuals Reworked how damage numbers are displayed: removed the dashes for critical hits (to reduce their overlap on enemies) and instead made critical hits red.

Full notes

Full Echoes of Red update

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What changed

1 fix0 additions5 changes1 removal
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
changedUI/Visuals
removedReworked how damage numbers are displayed: removed the dashes for critical hits (to reduce their overlap on enemies) and instead made critical hits red. The highest damage is now shown in red, with two "*" on its sides.
changedThe highest damage now occurs only when the damage is greater than the base weapon damage.
changedPlayer health damage numbers now keep moving during the "freeze frame" when the player gets hit.
changedDEMO: the "Get the Full Game" button animation has been updated.
changedDEMO: the demo now shows the top 10 in the leaderboard, although it can't be updated automatically.

UI/Visuals

  • Reworked how damage numbers are displayedremoved the dashes for critical hits (to reduce their overlap on enemies) and instead made critical hits red. The highest damage is now shown in red, with two "*" on its sides.
  • The highest damage now occurs only when the damage is greater than the base weapon damage.

  • Player health damage numbers now keep moving during the "freeze frame" when the player gets hit.

  • DEMOthe "Get the Full Game" button animation has been updated.

Fixes (Demo)

  • DEMOthe demo now shows the top 10 in the leaderboard, although it can't be updated automatically.
  • DEMOfixed a bug where certain unlockable cards didn’t register their progress.

Source

Steam News / 21 March 2026

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