Full notes
Full Echoes of Elpis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Echoes of Elpis changes
Bug Fixes:
Reduced emission on floating text to better indicate damage type.
Repositioned enemy spawn points in large Freight Deck room for better enemy navigation.
Fixed an issue where multiple Auto Seeker Relay rockets would not damage enemies.
Fixed an issue where the Predator Volstrand Mk IV Missile was repeatedly damaging enemies in the same blast.
Fixed the holding cell texture on the Freight Deck -> Brig elevator transition room.
Balancing:
Marksman Engineering Droid:
Slightly increased damage and reduced time between shots.
Has a broader player range tolerance for attacking.
Increased movement speed.
Slightly increased the Boss Room's enemy count per wave and added more enemy variety to the enemy pool.
Slightly decreased the lifesteal-on-hit chance of Stim Shot
Source
Changelog.gg summarizes and formats this update. How we read updates.
