HomeGamesUpdatesPricingMethodology
Steam News11 May 20261mo ago

Demo Patch Notes

Bug Fixes: Reduced emission on floating text to better indicate damage type. Repositioned enemy spawn points in large Freight Deck room for better enemy navigation.

Full notes

Full Echoes of Elpis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes1 addition4 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedReduced emission on floating text to better indicate damage type.
changedRepositioned enemy spawn points in large Freight Deck room for better enemy navigation.
fixedFixed an issue where multiple Auto Seeker Relay rockets would not damage enemies.
fixedFixed an issue where the Predator Volstrand Mk IV Missile was repeatedly damaging enemies in the same blast.
fixedFixed the holding cell texture on the Freight Deck -> Brig elevator transition room.
changedMarksman Engineering Droid: Slightly increased damage and reduced time between shots. Has a broader player range tolerance for attacking. Increased movement speed.

Echoes of Elpis changes

changedReduced emission on floating text to better indicate damage type.
changedRepositioned enemy spawn points in large Freight Deck room for better enemy navigation.
fixedFixed an issue where multiple Auto Seeker Relay rockets would not damage enemies.
fixedFixed an issue where the Predator Volstrand Mk IV Missile was repeatedly damaging enemies in the same blast.
fixedFixed the holding cell texture on the Freight Deck -> Brig elevator transition room.

Bug Fixes:

  1. Reduced emission on floating text to better indicate damage type.

  2. Repositioned enemy spawn points in large Freight Deck room for better enemy navigation.

  3. Fixed an issue where multiple Auto Seeker Relay rockets would not damage enemies.

  4. Fixed an issue where the Predator Volstrand Mk IV Missile was repeatedly damaging enemies in the same blast.

  5. Fixed the holding cell texture on the Freight Deck -> Brig elevator transition room.

Balancing:

  1. Marksman Engineering Droid:

    1. Slightly increased damage and reduced time between shots.

    2. Has a broader player range tolerance for attacking.

    3. Increased movement speed.

  2. Slightly increased the Boss Room's enemy count per wave and added more enemy variety to the enemy pool.

  3. Slightly decreased the lifesteal-on-hit chance of Stim Shot

Source

Steam News / 11 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.