Full notes
Full Echoes From The Soul update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Version 1.0.2 has been released! This patch contains the following fixes and improvements:
Fixed a bug where if you were in a specific room and in a specific position on that room on Area 3, it would unload that room and make you fall to the room below, breaking the natural flow of the game. - Fixing a bug where you see the Interaction Prompt even if you were outside the área of interaction - Fixing a issue where the Piece Dash Attack wouldn't actually Pierce the enemies, and would only hit the 1st enemy that is in front - Fixed some ENG Typos - Fixed a issue where you wouldn't be able to jump while in a platform on a Romm of Area 2 - Fixed a loading issue bug on Area 2, where if you had the game on a HD the game wouldn't load the Next Room Fast Enought - Fixed a issue where the game would show in the map that you were in a room but actually you would be in another room - Fixed a issue to now let the interaction prompt shows if you are not grounded - Fixed a bug where after the 1st Cutscene with the Shopkepper Qarinah, if you quickly skipped all the Cutscenes and them left the Scene the game would break and make you fall to death, since it would try to load a Scene while it thinks it's still in a Cutscene. - Fixed a bug where if you hitted Dixon exactly at the same time he jumped and broke his defense, he would be stuck on air and you wouldn't be able to hit him
Source
Changelog.gg summarizes and formats this update. How we read updates.
