In this update5
Full notes
Full Eat the Rich: Greed Games update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! We have our first update for the year. This is a relatively small update while we work on a huge modification to the game structure to further streamline and simplify its structure.
What changed
- Gameplay
- UI and audio
- Store
Eat the Rich: Greed Games changes
Achievements
We've added 16 Achievements in the game. A few examples:
Bluffer - Bluffed at least 4 times and still won Pay or Bluff.
Comeback - Won the game as a Defector.
Karma - Successfully reflect another player's Advantage use against you.
Additional Volume Control
You can now separately adjust the audio volume of in-game voice overs. In addition, You can also adjust the volume of individual players in your lobby.
Immunity
When enabled, the 1st place winners of the Brawl Game each round will gain Immunity from the vote but only if there are no ties for the 1st place. This gives more incentives for players to perform better in the brawl round since.
New Advantage: Intel
When Immunity setting is On, the Defector's Immunity offer is replaced with a new special Advantage called Intel. When a player uses this on another target, they will be informed about some important info:
the target's Advantage Inventory
the target's active Advantages such as Scapegoat, Amnesty, Reflect and Fake Protection
if the target has Vote Switcher
if the target has Investments
Tweaks
Bots may now purchase and use Fake Protection
Improved visual effect when a Fake Amnesty or Scapegoat is used.
Thank you!
Maccima Games Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
