Full notes
Full EarthRoyale 3 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Maps
- Gameplay
- Events
- UI and audio
- Workshop
EarthRoyale 3 changes
This will become the full Beta 2 version of no issues are found within the next roughly 24h
Decided to delay the other civil war events until the city map is done due to me wanting them to end up being based around cities and it being a waste of time to add more temporary versions
Changed Germanys base colour to Light Gray instead of Gray
Added Serboga as a micro nation
Pixel calculations in war now has a total value instead of value per subcontinent, sub continents will now only do the same % of the total battle value as their % of the war border
Annex events now use the same system to figure out how many pixels to calculate per day, but does the max possible number each day
Naval Invasion range now depends on how many months into the war it is
Naval Invasion range now increase each failed attempt with it resetting after a success
Naval Invasions now do 6 calculations at the same time (3 per side of war, 4 ocean and 2 lake) with it going with the first one to find reach a possible 2nd location
naval invasions now use 2 data maps, one for each war side
naval invasion map mode now show both data maps as transparent while also showing the display map
shore protection map mode now show it as transparent over display map
rebellion map mode now updates each day
display map mode now properly updates when switching to it
rebellion map mode now show as transparent above display
The game now has 2 half transparent extra map objects that's turned off unless you switch to a map mode that uses them
The game now has a new map material for the transparent maps
Added internal language files for splash texts
Added internal language file for special splash texts
Updated workshop uploading code to work for Beta 2 maps
Workshop maps now generate a version.txt file when uploading
if a downloaded workshop map doesn't have a version.txt file the game will ad "(Beta 1)" at the end of the name to indicate it's not compatible with beta 2
Fixed happy Christmas splash texts being shown on January 1st
Added 2nd happy midsommar special splash text
Moved rebellion event texts to the language files instead of hard coded
Added Swedish translations to splash texts
Added Swedish translations to special splash texts
Added Swedish translations to rebellion events
Added uwu translations to rebellion events
Updated map descriptions to less dyslexic ones written by Bromine
hid the "in development" text on the main menu
Fixed bugs related to the new colour system
Rebalanced pixel battle % per day
Source
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