Full notes
Full Earth Elements update
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What changed
- Performance
- Gameplay
update to 7.7.0 is first time game with no debug console window. looking much better now. besides that some other main features are outlined below: -added log file. located where game saves are file: earth_elements_log_text_file.log if you will sent that file to me: earthelementsemail@gmail.com with short description of crush that will help debug the game. for now file has to be manually sent after the crash happened. If you will start new game log file will be overwritten. file its saving log for current game session only -in clearmapscreen3. not allowing to move game out of DEBUG mode during load...fixed -in groups addition. not allowing to move game out of DEBUG mode during new game...fixed -in browsing for load. passed to oldcol oldrows. error on loading save...fixed -loading tutorial. passed oldcol,oldrows. error on openning tutorial.........fixed -reloading tutorial after closing it. set_task to 101 instead of 0...................fixed -in choosen list. error creating new game if pobj were choosen on list...fixed -dig out water tile (tile5) show correct dig out animation ..........................fixed -build menu. reset in new game and load to initial disabled buttons state............fixed -domesticate field bug if entering body was not npc.....................................................fixed some additions, well :) here they are: -additions: new trees, fort gate animations, forest background, new berries tile, potato tile on map.
information: I am making some preparations in code for new features: COMING SOON. after this update I am planning to work on new features: giving new properties to pobjects like: food/hunger level, rest/sleep values , and a way to replenish that; get a rest, like resting capsule, kitchen for getting food. let me know if thats good idea.
Source
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