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Steam News14 July 20196y ago

The first updates

Thanks to everyone who's been supportive and provided feedback so far! There have been a few patches already - you can check the changelog here. Most fixes involve making the minecarts easier. What's coming soon in v1.

Full notes

Full Eagle Island Twist update

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What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedThanks to everyone who's been supportive and provided feedback so far! There have been a few patches already - you can check the changelog here . Most fixes involve making the minecarts easier. What's coming soon in v1.0.8.0? I've received a LOT of feedback over the last few days, and one thing is very clear. Players are divided into two main categories: those who want to challenge themselves to learn the game/mechanics, and those who would rather go through the game with less challenge (presumably with a more Mario-like difficulty). For those in the first category (want a challenge and learn the game/mechanics), not too much is changing. I'm patching and fixing any unfair parts so you won't be cheated. For the latter category, I'm introducing a new difficulty mode - Lite. In this mode you'll be able to gain health by attaining a 3x combo (instead of 4x). You'll be offered the option (but not necessarily encouraged) to change the difficulty after having a few game-overs on a level. You'll have some bonus HP while fighting overworld bosses. A question to prospective Lite difficulty players - would you like blue chests to contain 1 heart as well as gaining hearts from 3x combos? I need to make sure this mode has the correct settings and your feedback is required! It'll go live on a beta branch - more info coming soon.

Eagle Island Twist changes

addedThanks to everyone who's been supportive and provided feedback so far! There have been a few patches already - you can check the changelog here . Most fixes involve making the minecarts easier. What's coming soon in v1.0.8.0? I've received a LOT of feedback over the last few days, and one thing is very clear. Players are divided into two main categories: those who want to challenge themselves to learn the game/mechanics, and those who would rather go through the game with less challenge (presumably with a more Mario-like difficulty). For those in the first category (want a challenge and learn the game/mechanics), not too much is changing. I'm patching and fixing any unfair parts so you won't be cheated. For the latter category, I'm introducing a new difficulty mode - Lite. In this mode you'll be able to gain health by attaining a 3x combo (instead of 4x). You'll be offered the option (but not necessarily encouraged) to change the difficulty after having a few game-overs on a level. You'll have some bonus HP while fighting overworld bosses. A question to prospective Lite difficulty players - would you like blue chests to contain 1 heart as well as gaining hearts from 3x combos? I need to make sure this mode has the correct settings and your feedback is required! It'll go live on a beta branch - more info coming soon.

Thanks to everyone who's been supportive and provided feedback so far! There have been a few patches already - you can check the changelog here. Most fixes involve making the minecarts easier. What's coming soon in v1.0.8.0? I've received a LOT of feedback over the last few days, and one thing is very clear. Players are divided into two main categories: those who want to challenge themselves to learn the game/mechanics, and those who would rather go through the game with less challenge (presumably with a more Mario-like difficulty). For those in the first category (want a challenge and learn the game/mechanics), not too much is changing. I'm patching and fixing any unfair parts so you won't be cheated. For the latter category, I'm introducing a new difficulty mode - Lite. In this mode you'll be able to gain health by attaining a 3x combo (instead of 4x). You'll be offered the option (but not necessarily encouraged) to change the difficulty after having a few game-overs on a level. You'll have some bonus HP while fighting overworld bosses. A question to prospective Lite difficulty players - would you like blue chests to contain 1 heart as well as gaining hearts from 3x combos? I need to make sure this mode has the correct settings and your feedback is required! It'll go live on a beta branch - more info coming soon.

Source

Steam News / 14 July 2019

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