Full notes
Full DYSTHANASIA update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
DYSTHANASIA changes
Fixed an issue where the game speed would drop when playing on a system below the recommended specs. - Fixed an model issue for the unlockable costumes. - Fixed an issue where saving while crouching could make it impossible to resume the game. - Fixed certain cases where the player could slip through collision. - Fixed an issue where, if the player is hit by a grab attack while standing up, the restraint gauge remains displayed while the player can still move freely. - After passing the four-armed monster area, if you are carrying the Lv.4 keycard, a route where players could easily get lost has been blocked off. (This is a temporary workaround put in place to compensate for a bug that can cause navigation to malfunction in certain situations.)
Source
Changelog.gg summarizes and formats this update. How we read updates.
