Update log
Full DYSPLACED update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Store
- UI and audio
We're happy to announce that the fourth island - Helos - is now available on the staging branch for public testing. If all goes well, the official release happens next week. For the bravest explorers, we're offering a chance to preview the content and hopefully submit bug reports we can address before the official Helos release.
Here's how to use the branches:
https://steamcommunity.com/app/2430390/discussions/0/801215926447939113/
Highlights
New island: Helos
New equipment tier
New skills: Alchemy and Bug Catching
Stash categories
Dodge now interrupts primary attack (combat polish is starting)
Movement while aiming for some items
Separate audio volume sliders
New stone stair pieces for Aesthetic Building Construction
Direct recycling of compound items
Local co-op and multiplayer fixes
We'll be fixing Helos bugs before the official release. There's a lot of other exciting stuff in the works too: hard mode, combat polishing, stopping that pesky nature from replenishing (for those who wish), and Steam Deck UI updates. These are some of the themes coming after Helos.
Source
