Full notes
Full Dynasty Protocol update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- UI and audio
- Balance
- Performance
- Gameplay
- Fixes
Commanders,
I'm excited to announce Dynasty Protocol v0.5.0 - Admiral Mode Update is now live!
What's New
Admiral Mode - Take The Helm! For the first time, you can directly control your warships in combat! Jump into the pilot's seat and experience space battles from a whole new perspective. The new Admiral Mode UI provides all the critical information you need to outmaneuver your enemies and lead your fleet to victory.
Asteroid Resource Regeneration
Asteroids now regenerate depleted resources over time based on your difficulty settings. Plan your long-term mining strategy carefully - each regeneration cycle yields a percentage of the original capacity, decreasing with each cycle.
Enhanced Combat Systems
Improved weapon targeting stability for more reliable combat
Better turret textures for visual clarity
Enhanced audio system supporting Admiral Mode
Quality of Life Improvements
Comprehensive keyboard mapping support for vessel controls
Improved Save/Load system
General UI improvements across the board
Better repair conditions for Stations, Outposts, and Defense Platforms
New colony capture helper tips
Bug Fixes
This update addresses numerous community-reported issues, including camera transition problems, Defense Platform ownership issues, button hover detection, and much more. Check the full patch notes for details.
As a solo developer, your feedback has been invaluable in shaping this update. Thank you for your continued support and patience during Early Access!
Clear skies, Commanders!
Patch Notes v0.5.0
New Features
Implemented Admiral Mode (Players can now control individual ships as an Admiral)
Implemented keyboard mapping support for Vessel Controls
Implemented new UI for Admiral Mode to display critical information about the controlled ship
Asteroids now regenerate depleted resources over time based on difficulty settings (Resource regeneration occurs at a percentage of original capacity, decreasing with each regeneration cycle)
Implemented colony capture helper tip for the game
Improvements
Improved audio system to support Admiral Mode
Improved weapon systems to support Admiral Mode
Improved weapon targeting stability
Improved turret textures
Improved Save and Load system
General UI improvements
Improved repair conditions for Stations, Outposts, and Defense Platforms
Bug Fixes
Fixed transition problems between cameras
Fixed cinematic mode and Admiral Mode transition problems
Fixed Defense Platform status UI problems in Admiral Mode
Fixed cinematic UI problems in Admiral Mode
Fixed button UI problems (occasionally not detecting button hover states)
Fixed the build resource consumption issue (sometimes consuming resources without building Defense Platforms)
Fixed Phantom Recon explosion texture problem
Fixed the time calculation problem after loading saved games
Improved UI elements such as panels, buttons, frames, etc.
Fixed miner visibility problems
Fixed Defense Platform ownership problems
Source
Changelog.gg summarizes and formats this update. How we read updates.
