Full notes
Full Dynamic Dungeons Editor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Events
New features and bug fixes:
Particle effect preview in the library: A small preview appears in the middle of the screen for the GM when the mouse is hovering over a particle effect in the library
Removing user assets: Right-click on an asset in the library to remove it
Webm assets' new location in the library: Webm files, which are typically animated effects or animated tokens, are now listed in the library under the "animations" tab instead of in the videos
Fixed a bug where the small crossed-out eye icon did not appear next to the non-visible webm file
Fixed a bug where the grid was overlayed on top of all props when weather effect was applied to the scene
Fixed a bug where an alert message indicating missing assets was displayed in huge letters on the scene
Fixed a bug where scaling a prop with input fields distorted the asset
Fixed a bug where when using the rectangular tool in fog of war reveal, selecting a tiny area accidentally revealed the entire scene
Fixed a bug where the program did not automatically return to prop mode when closing the AOE tool window
Source
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