In this update4
Full notes
Full Dynamic Dungeons Editor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Fixes
- Performance
- UI and audio
- Gameplay
Dynamic Dungeons Editor changes
Introducing the largest Dynamic Dungeons Editor update so far, version 1.0! We have added many requested features and fixed countless bugs and issues. We are always happy to hear your feedback on the Dynamic Dungeons Discord server. This update also concludes our Early Access journey, thank you for the bug reports and feedback.
The highlights
Overlay mode: makes a video or image fullscreen and additive, perfect for built in weather effects
Better hotkeys (e.g. backspace instead of ctrl+backspace for deleting props)
Community project for creating particle effects, VFX and models
Drag any numeric input field to change its value
Fixed to camera mode for the grid
Freehand drawing tool
Grid size calculator: create 1-inch grid squares easily
Improved performance
Library is preserved within save files
WebM support (with transparency, VP8 only)
New features
Additive blending mode for videos and images
Added "reset splash screen to default" button
Added button to set the selected prop as background
Added tint and shadow editing on Groups and multiple selected props
Added zooming out from the background (so the background does not fill the entire screen)
Additive blending mode for images and videos
Auto-expanding notes textboxes
Drag any numeric input field to change its value
Floating windows change size to fit their content
Freehand drawing tool
Grid settings can be saved as default
Grid size calculator
Groups in the hierarchy UI can be collapsed
Overlay props: props that layer on top of your scene, perfect for weather effects
Perspective camera, improving the way your models and VFXs look
Potentially fixed the "black screen issue", where the player screen displays nothing
Return to the main menu after opening a save
Story titles can be changed from the story matrix by clicking on the title
The recent stories screen distinguishes story bundles
UI scale setting
VFX can be tinted
Window title displays the currently open file name (only on Windows)
Fixes
Fast scene switcher in Scene view loads the new scene with a loading screen
Fixed "do not show tooltips" setting
Fixed .animation files not loading on Mac
Fixed DLCs not loading after opening multiple save files
Fixed copy-pasting text in input fields conflicting with copying props
Fixed dark player screen after exporting screenshot
Fixed disappearing icons when loading the same scene twice
Fixed dragging props over UI elements
Fixed empty windows appearing occasionally
Fixed invisible models and VFX appearing visible after reloading a scene
Fixed multiple issues related to nametags
Fixed typing into color picker hex input fields
Fixed unused props disappearing from library when reopening a save
Nametags of invisible props are hidden
Splash screen (when the Player is paused) is no longer effected by post processing effects
Changes and improvements
Better hotkeys (e.g. backspace instead of ctrl+backspace for deleting props)
Default prop scale, grid settings, FoW brush size changed for new users
Disabled scrolling by dragging on UI panels
Fine grid options are even finer
Hotkeys accept AltGr as Alt
Hotkeys are blocked when typing into input fields
Improved fog of war drawing quality
Improved loop icons
Improved performance (especially on MacOS)
Improved the way folders are organized in the library
The editor window was restricted to a maximum of 16:9 aspect ratio.
Tooltips appear faster
Upgraded Unity to version 2022.1
Videos now spawn with a better size
Various other minor fixes and UI improvements
If you encounter any issues, please report them here.
Source
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