Update log
Full Dying Breed update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Performance
- Fixes
- Gameplay
- UI and audio
- Balance
- Compatibility
Developer Notes
This update focuses on harvester behavior improvements, resource flow adjustments, and additional balance refinements. It also includes UI enhancements and stability optimizations to further improve the overall gameplay experience.
Fixes
Laser guns – Corrected laser projectile speed to ensure proper hit timing and visual consistency.
Substance D capacity – Corrected an issue where grace capacity calculations were not being properly applied.
Features
Automatic camera movement (reverted) – Reverted automatic camera movement when selecting a control group outside the visible screen area, as requested by the community.
Gain resources on conversion – Capturing a Refinery, Silo, or Command Center now grants the resources currently stored within it.
Harvester automatic start – Newly created Harvesters will automatically begin Substance D collection.
Harvester capacity UI – Harvesters now display their current storage capacity.
Harvester Substance D discovery – Harvesters will no longer attempt to collect unexplored Substance D deposits.
New construction UI – Improved readability, sizing, and layout organization.
Smarter Harvester behavior – Harvesters now stop collecting when capacity is full and resume only when storage space is available.
Balance
Storage minimum capacity – Refinery storage capacity increased to 3000. Command Center storage capacity set to 2000.
Units & Buildings balance – Adjustments to attack, defense, and range values as part of our ongoing balance refinement process.
Optimizations
Performance & Stability – Minor improvements to game startup, loading times, and overall stability.
Savegame Compatibility Notice
During Early Access, we cannot guarantee savegame compatibility across updates. While saves may continue to work across versions, significant changes may require restarting a mission or campaign for the best experience. Your overall campaign progress and unlocks remain independent and will always remain safe.
As always, thank you for your feedback. If you encounter any issues or have suggestions, feel free to share them on the Steam forums or Discord — we’re listening.
Source
