What changed
1 fix2 additions5 changes2 removals
- UI and audio
- Fixes
- Gameplay
- Compatibility
- Maps
addedV1.1.3 is now out and things are going fast! Our voice actor has given us the Dark Sister voice for the two first scenarios in the Dark Sister Campaign, and our dungeon designer have added 12 new achievements for the Dark Sister campaign.
fixedAnd besides this a lot of bugs have been fixed as well!
addedWe would very much appreciate it if you could play the new campaign as our beloved Dungeon Designer need feedback on his work to make it as good as possible.
changedSo you're all welcome to check out the latest beta release.
changedHow to Access the BetaTo opt into the beta, use this code:
changedHow to Access the BetaRight-click on Dwelvers in your Steam Library
Dwelvers changes
addedV1.1.3 is now out and things are going fast! Our voice actor has given us the Dark Sister voice for the two first scenarios in the Dark Sister Campaign, and our dungeon designer have added 12 new achievements for the Dark Sister campaign.
fixedAnd besides this a lot of bugs have been fixed as well!
addedWe would very much appreciate it if you could play the new campaign as our beloved Dungeon Designer need feedback on his work to make it as good as possible.
changedSo you're all welcome to check out the latest beta release.
changedTo opt into the beta, use this code:
Hi all,
V1.1.3 is now out and things are going fast! Our voice actor has given us the Dark Sister voice for the two first scenarios in the Dark Sister Campaign, and our dungeon designer have added 12 new achievements for the Dark Sister campaign.
And besides this a lot of bugs have been fixed as well!
We would very much appreciate it if you could play the new campaign as our beloved Dungeon Designer need feedback on his work to make it as good as possible.
So you're all welcome to check out the latest beta release.
How to Access the Beta
To opt into the beta, use this code:
tuK82JR1JgNsK1OC
Right-click on Dwelvers in your Steam Library
Choose Properties → Betas
Enter the code and select the beta branch
Solved bugs
Texture glitches when possessing a creature
Realm (Map) Editor: Removing a single tile in the Realm Editor deletes the entire column of tiles, down to the bottommost Solid Rock tile.
Wooden and stone bridges, mouse traps, and mines cannot be removed
Roads and reinforced walls in not built in campaign levels
Roads in all campaign levels cannot be built.
You can change player colors during normal game, in the same way as in the Realm Editor by pressing "V" key.
Bug (1.1.2) - Squad rally flag is green for other players than red
Bug (1.1.2) - Destroyed portals do not appear as such
Thank you all for playing and supporting the game! / Rasmus