Full notes
Full Dwarf Guild Mania update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
- Compatibility
Now that March has come to an end we want to update you all on what progress has been made by the development team. With less than 30 days until we release Dwarf Guild Mania most of our time has been spent polishing existing features and improving quality of life.
Main Menu & Guild Creator
This week has largely been spent focusing on finishing the main menu and guild creator. While not done yet it is certainly in a position to show. Keep in mind the UI and some models are not final.
Here we have the main menu. Needless to say, yes, there is a tutorial available.
Here you can select from your existing saves meaning you can run multiple campaigns concurrently.
Lastly for the new main menu we have the guild creator. This is still heavily under development and the UI is liklely to evolve rapidly. However, we want to show the customization options currently available. These are the name of your guild, the banner color, and what deity you guild will worship (affecting gameplay).
New Cards
Steam post imageSteam post imageSteam post image
We've added all the tarot and sin cards. These are available for purchase by your guild every turn. Some good, some bad.
Localization & Achievements
Boring but important. We have spent weeks adding localization compatibility to the full game ensuring that Dwarf Guild Mania can be played in English, Spanish, Chinese, Japanese, German, French, Portuguese, Polish, Irish, Ukrainian, and Russian.
Additionally, all Steam achievements have been implemented.
Make sure to Wishlist Dwarf Guild Mania (and tell your friends too). Bye!
Source
Changelog.gg summarizes and formats this update. How we read updates.
