In this update3
Full notes
Full Dusky Depths update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Dusky Depths changes
Hey everyone!
Based on your feedback and bug reports, we have prepared a new patch for the demo.
Features
Added/extended various options to customize the HUD (via User Interface Settings)
Added minimum and maximum reticle clamp options to the gamepad settings menu (Input Settings -> Change Settings for Gamepad) If the minimum is equal or larger than the maximum, then the reticle will no longer dynamically react to collisions.
Added a reticle clamp shape option ("Oval" or "Circle") to the gamepad settings menu
Changes
When finishing a run, the end match summary will now be shown after a short delay
Assorted minor gameplay balance changes
Bugfixes
Fixed track bar UI elements not moving when holding the left or right direction button down
Fixed navigation towards track bar UI elements sometimes not working when using a gamepad
Fixed drop-down list panels hiding the mouse cursor when hovering above them while ingame
You can also check out our list of known issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
