In this update5
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Full Dunjungle update
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Repeated intro
Hey Fellow Primates!
What changed
- Gameplay
- Balance
- Maps
Dunjungle changes
Dunjungle Version 0.92 is LIVE! Thanks for all the love – now grab your loot and dive in. What's New:
New - Skill:
Rolling Shadow: Roll forward, becoming immune for the duration of the attack, and dealing damage to enemies in your path.
New - Enemy:
Did you find the diamond bunny yet? Did you slay it, grabbed the loot, and moved on without consequences? Well we're just gonna say that maybe next time it won't be so easy ;)
New - Rooms:
Added a slight chance for rooms with powerful monsters from the deepest areas of the game to appear in early biomes as minibosses (the chance increases in higher difficulties)
New - Relics:
Banana Earring: Consuming Food while you're at Max Health will create an Energy Coat that absorbs 90% of the next hit you take. Avant-garde monkey fashion! - Spiked Root: Rooted enemies will take 20% more Damage. Don't put it in your pocket! It stings. - Ring of Frenzy: Attack Speed +100%, but Max Health -50%. Only for reckless button mashers.
New - Run Stats:
Wonder how much time you have spent exploring the dungeons? How many bosses you defeated perhaps? You can now find Stats in the Hub!
That's it for 0.92! Update now, brave the jungle, and watch out for that bunny... The Dunjungle Team
Source
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