In this update4
Full notes
Full Dunjungle update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey keepers of the jungle — the wait is finally over!
What changed
- Balance
- Store
- Maps
- Gameplay
Dunjungle changes
Dunjungle is officially leaving Early Access and launching into 1.0 TODAY, swinging onto Steam, PS5 | PS4, Nintendo Switch, Xbox Series X|S, and Xbox One worldwide!
Launch Discount
To commemorate the full release, the Steam version is currently available at a limited two-week launch discount. After the promotion period concludes, the title will return to its regular full version price.
If you've been waiting to jump in — this is absolutely the best moment!
https://store.steampowered.com/app/1589570/Dunjungle/
🐒What’s Inside the 1.0 Version?🐒
Dunjungle now arrives as a complete, content-rich action roguelike featuring:
16 Unlockable Classes Unique playstyles with their own combat identities.
33 Distinct Main Weapons Different attack patterns, ranges, and animations.
39 Skills & Sub-Weapons Across 5 Major Types Mix, match, and build your perfect kit every run.
100+ Relics Powerful modifiers to push your builds into wild, unexpected synergies.
7 Diverse Biomes Each filled with their own enemies, hazards, and environmental twists.
17 Boss Encounters Designed around each biome’s ecosystem — with the final boss evolving across difficulty tiers.
Explore. Fight. Adapt. Climb Again.
Gear up with relics and weapons, dive into ever-changing dungeons, defeat corrupted creatures, and craft brand-new builds every time. Run after run, the jungle keeps shifting — and so will your strategy.
Thank You, Early Access Players
Your feedback, bug reports, build experiments, and support have shaped Dunjungle into what it is today. This 1.0 release is a milestone we share with everyone who joined us along the way.
See you deep in the jungle — and May your bananas always taste sweet!
Bruno Bombardi & Astrolabe Games
Source
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