What changed
0 fixes0 additions3 changes0 removals
- Gameplay
- Balance
- UI and audio
changedLarge Pockets will now trigger correctly Objects should no longer spawn in the center of keeper rooms
changedTrinket: Potted Cactus rarity changed from common to uncommon Skills: Piercing Light, Reversal, Unleash, Negative Wave and Degrade have their AP cost increased by 1 Skill: Piercing Light damage increased slightly Skill: Oscillation is now Once per turn. Damage increased slightly Skill: Negative Wave damage increased slightly
changedImproved clarity on some tooltips Fixed description of some skills
Dungeons of Voidria changes
changedLarge Pockets will now trigger correctly Objects should no longer spawn in the center of keeper rooms
changedTrinket: Potted Cactus rarity changed from common to uncommon Skills: Piercing Light, Reversal, Unleash, Negative Wave and Degrade have their AP cost increased by 1 Skill: Piercing Light damage increased slightly Skill: Oscillation is now Once per turn. Damage increased slightly Skill: Negative Wave damage increased slightly
changedImproved clarity on some tooltips Fixed description of some skills
Large Pockets will now trigger correctly Objects should no longer spawn in the center of keeper rooms
Trinket
Potted Cactus rarity changed from common to uncommon Skills: Piercing Light, Reversal, Unleash, Negative Wave and Degrade have their AP cost increased by 1 Skill: Piercing Light damage increased slightly Skill: Oscillation is now Once per turn.
Damage increased slightly Skill
Negative Wave damage increased slightly
Improved clarity on some tooltips Fixed description of some skills