Full notes
Full Dungeons Of The Deep update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
Dungeons Of The Deep changes
Added a new item called Spore Orb. This item can be used during monster engagement to detect if they have weakness.
Added Weapon, Sidearm and Magic icons to the HUD that display a monsters weakness when using the Spore Orb.
Completed all the monster weakness / weapon functionality. Now Weapons, Sidearms and Magic can deal weakness damage to specific monsters.
You can now damage monsters when taking a step back and firing a Sidearm or casting Magic instead of having to stay in direct melee range.
Added Spore Orb key binding to Controls accessed via the Main Menu and Pause Screen.
Added Spore Orb icons and description to the Inventory Screen.
You can now carry unlimited Daggers.
Magic and Ammo carry limit has been bumped from 100 to 500 each.
Fixed Flame Boots description that was connected to wrong item. (Japanese description only)
Source
Changelog.gg summarizes and formats this update. How we read updates.
