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Steam News5 September 20223y ago

New Details, Controls, Fixes etc.

Default controls have now been set to WSAD setup. You can now skip the intro dungeon boat ride. Only after the story text has been displayed. Equipped items now remain equipped if you exit the game and return.

Full notes

Full Dungeons Of The Deep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Security
  • Balance
addedYou can now skip the intro dungeon boat ride. Only after the story text has been displayed.
changedEquipped items now remain equipped if you exit the game and return. Based on save data when first saving upon entering a new dungeon. Previously they only remained equipped from dungeon to dungeon during play.
addedAdded a lot more detail to various dungeons.
addedFoliage throughout some of the levels now have wind animation so they appear more lively. (grass, weeds, etc.)
addedAdded audio cue when opening the Map Screen.
fixedFixed newly obtained weapon exploit.

Dungeons Of The Deep changes

addedYou can now skip the intro dungeon boat ride. Only after the story text has been displayed.
changedEquipped items now remain equipped if you exit the game and return. Based on save data when first saving upon entering a new dungeon. Previously they only remained equipped from dungeon to dungeon during play.
addedAdded a lot more detail to various dungeons.
addedFoliage throughout some of the levels now have wind animation so they appear more lively. (grass, weeds, etc.)
addedAdded audio cue when opening the Map Screen.
  1. Default controls have now been set to WSAD setup.

  2. You can now skip the intro dungeon boat ride. Only after the story text has been displayed.

  3. Equipped items now remain equipped if you exit the game and return. Based on save data when first saving upon entering a new dungeon. Previously they only remained equipped from dungeon to dungeon during play.

  4. Added a lot more detail to various dungeons.

  5. Foliage throughout some of the levels now have wind animation so they appear more lively. (grass, weeds, etc.)

  6. Added audio cue when opening the Map Screen.

  7. Fixed newly obtained weapon exploit.

  8. Fixed an enemy not displaying the proper weakness damage.

The Demo has also been updated to reflect some of these changes. Regarding saved equipment data, if you have already started a game, since this is newly implemented code, that equipment data won't exist in your current save data and will begin working when you reach a new dungeon or if you're starting a new game.

Source

Steam News / 5 September 2022

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