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Steam News4 March 20224y ago

Minor Fixes, Easter Egg, etc.

Corrected some shadow / decal issue on the intro dungeon. Some shadows were casting darker than they should have been and some decals rendering the wrong color grade.

Full notes

Full Dungeons Of The Deep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
fixedCorrected some shadow / decal issue on the intro dungeon. Some shadows were casting darker than they should have been and some decals rendering the wrong color grade.
addedAdded more dirt and debris to Dungeon
addedAdded an Easter egg to one of the dungeons. You'll have to find it and you'll know it when you see it.
changedCreated better button visuals for the Language selection screen and changed them to be more interactive and match better to which language they are.
changedAdjusted some minor color grading across all dungeons.
fixedFixed some vertices on the Gargoyle models in Dungeon 09 that were allowing you to see through them on certain polygons.

Dungeons Of The Deep changes

fixedCorrected some shadow / decal issue on the intro dungeon. Some shadows were casting darker than they should have been and some decals rendering the wrong color grade.
addedAdded more dirt and debris to Dungeon
addedAdded an Easter egg to one of the dungeons. You'll have to find it and you'll know it when you see it.
changedCreated better button visuals for the Language selection screen and changed them to be more interactive and match better to which language they are.
changedAdjusted some minor color grading across all dungeons.
  1. Corrected some shadow / decal issue on the intro dungeon. Some shadows were casting darker than they should have been and some decals rendering the wrong color grade.

  2. Added more dirt and debris to Dungeon

  3. I felt there needed to be a bit of break up in some of the non-detailed hallways.

  4. Added an Easter egg to one of the dungeons. You'll have to find it and you'll know it when you see it.

  5. Created better button visuals for the Language selection screen and changed them to be more interactive and match better to which language they are.

  6. Adjusted some minor color grading across all dungeons.

  7. Fixed some vertices on the Gargoyle models in Dungeon 09 that were allowing you to see through them on certain polygons.

Source

Steam News / 4 March 2022

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