Full notes
Full Dungeons of Eternity update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Explorers!
What changed
- Store
- Gameplay
Dungeons of Eternity changes
First - thanks to everyone who purchased the game on Day 1! The Steam version was a big effort for our small team, and we couldn't be more thrilled at the positive reception from the early adopters. Thank you!
Given the complexity of VR development, a vast array of hardware differences, and DoE being a multiplayer game, there are going to be issues that slip through the cracks. This post is to let you know we are actively looking into the reported issues. The two big ones:
Double-vision issue for Radeon cards (a fix is in testing)
Solutions for physics/framerate discrepencies causing slow-mo movement. Please read our Tuning Guide which will solve most issues: https://www.othergate.com/steamvr, however we want to find a solution that eliminates the problem completely
Thank you to the community for their patience and support. Continue to reach out to us on Discord (discord.gg/dungeonsvr) and through the Steam forums and report any issues you may find, and we will get the ones we can fix into a hotfix as soon as we can.
Source
Changelog.gg summarizes and formats this update. How we read updates.
