In this update2
Full notes
Full Dungeons of Eternity update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Explorers!
What changed
- Store
- Gameplay
- Performance
- Balance
- Fixes
Dungeons of Eternity changes
Here’s a quick readout from our ongoing mission on Eternity:
Since arriving in 2023, the Star Guild has defeated 525 million enemies across nearly 10 million dungeons. Along the way, you’ve collected 21 billion coins, 4 million crystals, and freed 64 million souls. Wow! ⚔️
We’re kicking off 2026 with a small update focused on fixes and improvements. The ice and snow areas have been removed (don’t worry—the hockey mini-game survives), and there’s a new shop item for those who like to roll the dice with their fellow Explorers…
By popular demand, the seasonal Pumpkin/Frosty Bomb is here to stay—reborn as a permanent Cluster Bomb weapon type. 💥
We’ve also added a completely optional DLC sequel to one of our most popular packs: Avatar Cape Collection 2! Featuring 10 new capes and cloaks, this set is a stylish way to kick off the new year. As always, thank you to everyone who chooses to pick it up—your support directly helps the team and the continued development of the game. 🛡️✨
The update after this will be much bigger. While we’re keeping details under wraps for now, you can expect a new game mode, new enemies, and new collectibles —with even more features and system improvements planned beyond that. We’re excited to share more soon.
Check the build notes 👇
🔧 Improvements and 🔄 Changes
Holiday theme visuals and weapon loot have been removed. We will miss the weather FX but they will return!
Added a 72fps / 80fps Visuals Setting to Quest to improve performance on Quest 2 and/or improve battery life (Quest 2 defaults to 72fps now, Quest 3 can be switched to 72fps to improve battery life)
The Loot Goblin returns with improvements: spawn invulnerability and various fixes
Added a new 20-Sided dice item you can purchase from the merchant. Currently it’s just for fun, but in the future may be implemented into game play! Store your dice on your player shelf.
Improved Kick functionality
Player freeze duration reduced to 4s (from 5s)
Player freeze cooldown increased to 5s (from 3s)
Added 3s cooldown to getting webbed by a large spider
Moved most Ice Enemies to Tier 3 difficulty
Future improvements will modify these values based on solo or multiplayer play
Various improvements so “missing batteries” won’t ruin a dungeon run
Various dungeon chamber improvements
The Frosty cluster bomb was re-themed
LIV Tablet updated to the latest streaming SDK and other improvements
Optimized Soul Harvest so gathering tons of souls won’t cause lag
Tutorial Intro sequence visuals improved during dark portion
Avatar Cape Collection 2 is now available as DLC. We thank you in advance for supporting the game and purchasing this optional DLC!
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🛠 Fixes
Various fixes in multiple dungeon chambers
Fixed torch holder allowing other props to be placed in it
WiFi Disconnects while promoting will no longer cause problems
Fixed numerous reported issues
Fixed Merchant Gold total not updating after missions.
Fixed room where skeleton key gate spawned on walled-off door versus proper doorways (rare).
Fixed Dungeon Raid Recon Drone activation visuals when late-joining.
Source
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