What changed
0 fixes2 additions2 changes0 removals
- Performance
- Gameplay
- Server
- Compatibility
addedCreative Mode updateI've been working towards a new trailer planned to come out this weekend. To get that done I needed some new content, so have been doing dev playtesting of Creative Mode (the unrestricted build mode), squashing all bugs found along the way, and getting in some minor optimizations. This is over a dozen hours of gameplay time putting this harbour fort together. Definitely starting to feel like the game is earning the Kingdom part of the name.
addedCreative Mode updateStill have to add in all the people, jobs, smaller details and props, but the areas and buildings are fairly well defined with the harbour, walls and towers, central keep, marketplace, residential and industrial sections, training grounds, and exterior livestock farm.
changedDiscord ServerThe Uncle Grouch Gaming official Discord server is now up and linked on the game's home page on Steam. Come join us!
changedBeta TestingBeta testing will begin sometime this coming weekend, join us on Discord to learn more and sign up.
Dungeons & Kingdoms: Prologue changes
addedI've been working towards a new trailer planned to come out this weekend. To get that done I needed some new content, so have been doing dev playtesting of Creative Mode (the unrestricted build mode), squashing all bugs found along the way, and getting in some minor optimizations. This is over a dozen hours of gameplay time putting this harbour fort together. Definitely starting to feel like the game is earning the Kingdom part of the name.
addedStill have to add in all the people, jobs, smaller details and props, but the areas and buildings are fairly well defined with the harbour, walls and towers, central keep, marketplace, residential and industrial sections, training grounds, and exterior livestock farm.
changedThe Uncle Grouch Gaming official Discord server is now up and linked on the game's home page on Steam. Come join us!
changedBeta testing will begin sometime this coming weekend, join us on Discord to learn more and sign up.
Creative Mode update
I've been working towards a new trailer planned to come out this weekend. To get that done I needed some new content, so have been doing dev playtesting of Creative Mode (the unrestricted build mode), squashing all bugs found along the way, and getting in some minor optimizations. This is over a dozen hours of gameplay time putting this harbour fort together. Definitely starting to feel like the game is earning the Kingdom part of the name.
Still have to add in all the people, jobs, smaller details and props, but the areas and buildings are fairly well defined with the harbour, walls and towers, central keep, marketplace, residential and industrial sections, training grounds, and exterior livestock farm.
Discord Server
The Uncle Grouch Gaming official Discord server is now up and linked on the game's home page on Steam. Come join us!
Beta Testing
Beta testing will begin sometime this coming weekend, join us on Discord to learn more and sign up.