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Steam News7 August 202613d ago

Update 0.7.0 - Added Custom Keybinds

The community wanted custom keybinds so they are here. Almost every keybind in the game can now be customized excluding the following: Controller looking and movement (These are hard bound to left-stick and right-stick)

In this update2

Full notes

Full Dungeons & Dummies update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
addedThe community wanted custom keybinds so they are here.Almost every keybind in the game can now be customized excluding the following:
changedThe community wanted custom keybinds so they are here.Controller looking and movement (These are hard bound to left-stick and right-stick)
changedThe community wanted custom keybinds so they are here.Pause button
addedThe community wanted custom keybinds so they are here.Of course this introduced endless binding options and I cant test them all, so if you come across any issues please report them so I can get them sorted out.
changedThe community wanted custom keybinds so they are here.This change required a lot of modifications to the game, not just for input handling but for the UI as well. Please report any bugs you may occur.
addedOther changes:Added a confirm prompt to the "Exit Game" button on the pause menu.

Dungeons & Dummies changes

addedAlmost every keybind in the game can now be customized excluding the following:
changedController looking and movement (These are hard bound to left-stick and right-stick)
changedPause button
addedOf course this introduced endless binding options and I cant test them all, so if you come across any issues please report them so I can get them sorted out.
changedThis change required a lot of modifications to the game, not just for input handling but for the UI as well. Please report any bugs you may occur.

The community wanted custom keybinds so they are here.

Almost every keybind in the game can now be customized excluding the following:

  • Controller looking and movement (These are hard bound to left-stick and right-stick)

  • Pause button

Of course this introduced endless binding options and I cant test them all, so if you come across any issues please report them so I can get them sorted out.

This change required a lot of modifications to the game, not just for input handling but for the UI as well. Please report any bugs you may occur.

Other changes:

  • Added a confirm prompt to the "Exit Game" button on the pause menu.

  • Fixed a bug that kept all items in backpack slots when you died

Source

Steam News / 7 August 2026

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