Full notes
Full Dungeons & Degenerate Gamblers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Security
Dungeons & Degenerate Gamblers changes
Bug fixes
fixes a bug where the start of floor music would not play the correct tracks when starting a new game
fixes a bug where card choices could be hard to hover when moving the mouse quickly
fixes a bug where clicking to dismiss a pile preview sometimes didn't work
fixes a bug where the hover tooltip for a card could briefly flash on hover
fixes a bug where the draw pile preview card right next to the draw pile was hard to hover with the mouse
fixes a bug where the choice card right next to an event's card was hard to hover with the mouse
fixes a bug where an exploited card with a choice to make on exploit could get stuck hovered
fixes a bug where rapidly hovering and unhovering the peek button during flip animation would show the static hover outline instead of outlining the animated chip
fixes a bug where when using controller/keyboard if you returned from a peek the first choice was hovered and then when the peek animation finished the first choice was unhovered
Source
Changelog.gg summarizes and formats this update. How we read updates.
