In this update15
Full notes
Full Dungeons & Degenerate Gamblers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Store
- Security
- Fixes
Dungeons & Degenerate Gamblers changes
It’s wild to think that it has already been a full year since Dungeons & Degenerate Gamblers first released!
In that time we’ve been working hard to make the game the very best it can be, and this update is another big improvement. It adds anniversary celebration cosmetics, a new Tarot deck, 10 new cards, a ton of improved animations, balance change, and changes to the game’s music.
Thank you to everyone that continues to play and support the game, it means the world and it's why we can keep improving the game. We’re really excited to bring this update to you, so here are the update notes!
Mike
1 Year Anniversary!
The Birthday Card in the Birthday Deck now starts with 1 candle
Adds 3 party hats and a sparkler accessory to the id card portrait customisation options
Adds 3 party horns as customisation options for when you have cards in your hand
Steam post image New Card Back
Adds a new card back celebrating the launch of The Royal Writ!
[dynamiclink href="https://store.steampowered.com/app/3333700/The_Royal_Writ/"]
New Tarot Deck Option
Brand new Tarot Deck option from Discord community member Zypter!
New Animations
New animations for dealing damage at the end of a round
New animations for gaining chips, gaining shields, and healing. These animations should make it much clearer which card was responsible for gaining chips/shields/health
New animation for foresight
New Cards
Fight Club
On play: Lock
On stand: Take 1 damage. Deal 1 damage
Heart of the Cards
On play: Move a card to the top of your draw pile
Blockbreaker Card
On stand: Lock. Add 1 token
At the start of next round: take 1 damage per token. Move to foe's side
Proxy Card
At start of encounter: Transform this card into another card
Licence to Kill
On gaining chips: Deal 3 damage
Card Number 52
On spending chips: Deal 5 damage
Fake ID
Exploit: Lose 21 chips. Permanently transform into Your Fake ID
Your Fake ID
Before taking damage: Gain shield equal to incoming damage. Permanently transform into Fake ID. Burn
Gold Card
On playing a Diamond: Steal 10 chips from your foe. Deal 3 damage.
The Agile Agenda
On play: If value is 21 or more, permanently set value to 1
On exploit: Lose chips equal to value squared, deal damage equal to value, then permanently set value to next Fibonacci number
Treasure Vault
On gaining chips: Add 1 permanent token per 10 chips gained
On winning with max score: If there are 5 or more tokens double all suit effects for this blackjack and remove all tokens
Card Changes
XIX The Sun
On play: Wish for a card from your draw pile, then foresight 1. Deal damage equal to value of revealed card
Trump Card
Is now Handy
On stand: Instant blackjack
On discard: Shred this card
Jackpot
On play, exploit, or stand: Add a random Jack to your draw pile
Blood Donor Card
Drains health/value from cards that are All Suits At Once as well as cards that are Hearts
Lightning of the 4th Kingdom
Increased damage dealt to 5 (was 3)
Jimbo
Now repeats gaining 4 chips for each played card, rather than gaining 4 chips per played card
Justice VIII
Never “downgrades” a special Jack into a standard King
Temperance XIV
Loses 14 chips on play
XX Judgment
Moves the created card to discard pile instead of draw pile
King of Gold
Added an animation to more clearly show which card has been targeted by it
Will not change the suit if the newly played card is All Suits At Once
Suit Changes
IV The Emperor is now Clubs (was Nothings)
V The Hierophant is now Hearts (was Nothings)
XIV Temperance is now Diamonds (was Nothings)
The Emperor IV is now Spades (was Nothings)
The Hierophant V is now Diamonds (was Nothings)
Temperance XIV is now Diamonds (was Nothings)
4 of a Kind is now All Suits (was Nothings)
Deck Changes
Signature Diamonds:
Swaps the 4 of Diamonds for a Negative 4 of Diamonds
Event Changes
Sofa Sleeper
Shows the card you will get from Grab a Card
Rebalanced the chances to wake
Tweaked layout and art
Foe Balancing (All Difficulty Levels)
Psychologist
Adds a Reverse Card
CEO
Removes 1x Time Card
Deity of Hope
Removes Death XIII
Add a standard copy of every other card in their deck
Knight of Cardonia
Adds a Fight Club
Cultist
Adds a Diamond of 6’s
Moved Executioner to the Easy dungeon pool
Moved Cultist to the Hard dungeon pool
Foe Balancing (Triple Down! and Below)
CEO
Adds a Cardecu
Cardian Angel
Adds a 5 of Swords
Foe Balancing (Quadruple Down! and ALL IN!)
Racer
Replaces 3 of Nothings with 4 of a Kind
Knight of Cardonia
Replaces Jack of Spades with Bat Credit Card
Adds Foil Bat Credit Card
Cardiovascular Exercise is no longer Foil
Replaces 5 of Spades with Spade of 5’s
Floorperson
Replaces Queen of Chess with Throwing Card
Replaces Diamond in the Rough with Vaccination Card
Replace 5 of Cups with Spade of 5’s
CEO's Deck
Foil King of the Hill is no longer Foil
Foil XIV Temperance is no longer Foil
Time Card is now Foil
Removes 1x Fingerprint Card
Adds Gold Card
Adds Licence to Kill
Deity of Hope's Deck
Replaces 7 of Nothings with Lucky 7
Replaces both 7 of Diamonds with Licence to Kill
Deity of Despair
Ace of Spades is no longer Foil
Zombie's QD+ Deck
Adds a Jackhammer of Clubs
Final Boss Spoiler: Bastard's Deck
Adds Foil Blockbreaker
Adds The High Priestess II
Replaces 10 of Clubs with Gold Card
The Dealer
Deals a Blockbreaker to both sides as part of the softlock prevention phase
Music
The music has all been rebalanced and remastered, as well as volumes being rebalanced across the board to be more consistent.
Adds a new alternate music track for the Final Boss floor!
You can swap between Alternate and Original in the settings menu.
There is now new music that plays after the boss but before the elevator, including a special track for the Fortune Teller.
QoL Improvements
Event tooltips now better highlight chip and health costs and show tooltips for card descriptions when cards mentioned in event tooltips (e.g. Card Printer giving Misprinted Card)
Add a restart run button to the pause menu
Removes holding right thumbstick to restart the run (was causing issues for Steam Deck users using the right trackpad)
Allow the Stand hotkey (keyboard Enter, gamepad West) to make card selections as well as the Interact hotkey (keyboard E, gamepad South)
Adds an option to the settings menu that lets you turn on Stretch Pixels to Fit when in fullscreen. For some monitor sizes still will allow the game to take up more of the screen, and gives the pixel persists the option to keep everything on Pixel Perfect mode.
Localisation and text improvements
Godot 4 Upgrade
We’ve upgraded D&DG from using Godot version 3.6 to using version 4.4. We’ve done this for a few reasons:
Make console ports easier
Get updates to the engine as they come out (Godot 3 is being updated much less than Godot 4) means the game is more future proofed
It’s just such a nicer engine to work in!
Bug Fixes
Fixed a bug where a Glitched Card with a stand effect would enact that effect twice
Fixed a bug where a foe's King of Gold created by Booster Pack would target the Booster Pack
Fixed bugs where some on stand effects wouldn’t trigger when the player forced to stand by Rorschach Card, King of Space and Time, VII The Chariot, The Chariot VII, The Hermit IX, Strength XI
Fixed a bug where King of Space and Time would not trigger its effect if a foe played it, even if they had a Jack in play
Fixed a bug where very large numbers from ID Card could get hidden under the Score Card
Fixed Trade Offer to use the correct card back customisation when collecting remaining player cards on event end
Fixed a bug where when using controller or keyboard the left choice of next encounter or event would sometimes not start hovered
Fixed a bug where you could softlock during a choice by using the peek button at the wrong time
Fixed the initial peek button position being different to its position in subsequent choices
Fixed a bug where changing from mouse/touch to keyboard/controller input could leave things incorrectly hovered
Source
Changelog.gg summarizes and formats this update. How we read updates.
