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Steam News4 June 20251y ago

v1.3.3 is now live

Balance changes Jack's Tavern - reduces Bartender's HP to 1 (was 5) - the Card Removal shop can now be accessed in Jack's Tavern (previously could only be accessed after Jack's Tavern) - Staying a Night in the Fancy Roo

Full notes

Full Dungeons & Degenerate Gamblers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes1 removal
  • Balance
  • UI and audio
changedBalance changes Jack's Tavern - reduces Bartender's HP to 1 (was 5) - the Card Removal shop can now be accessed in Jack's Tavern (previously could only be accessed after Jack's Tavern) - Staying a Night in the Fancy Room now lets you remove a card - Staying a Night in the Fancy Room now costs 90 chips (was 65) - Staying a Night by Sleeping on Floor now heals 5 HP (was 3) These changes are intended to give more deck modification chances in the tavern, and to reduce the bad feeling of being stuck on the Bartender even after winning multiple rounds of blackjack.
removedAlucard and Bouncer - removes one of Alucard's Scratches - swaps Alucard's 5 of Hearts for a 5 of Swords - swaps Bouncer's 10 of Clubs for King of Clubs Alucard and Bouncer were proving to be a source of frustration. Removing 1x Scratch will slow down Alucard's damage ramping, and the 5 of Swords provides a consistent source of busts in long encounters. Swapping the Bouncer's 10 of Clubs for King of Clubs allows a couple more avenues of counterplay, through King of the World and King of Kings. Note that these changes do not affect Quadruple Down or ALL IN!
addedMemory Event - adds one more chance to Memory Event - adds a leave event button to Memory Event These make the Memory Event more of a skill-based game rather than luck, and mean that the Photographic Memory achievement is achievable without perfect luck.
changedBug fixes - fixes a bug where a Calamari Game Card played by the foe that killed you and the foe would mean you were softlocked with negative HP in the following encounter - fixes a bug where if the mystery reward card was a Foil and had a non-standard highlight shape the highlight shape would show the actual shape instead of the standard card back shape - fixes a bug where if Slot Machine rolled Monterey Jack and then rolled a card like Baseball Card, Loyalty Card, or Birthday Card that card would start with the wrong value/stamps/candles - fixes a bug where Layoffs and Runaway Cart Events wouldn't respect things like Loyalty stamps or Birthday Card candles
changedOther improvements - improves the card movement and placement in 3 Card Monte event - lots of localisation fixes, including a bunch of community suggested changes - thank you!!
Balance changes Jack's Tavern - reduces Bartender's HP51Balance changes Jack's Tavern - reduces Bartender's HP decreased, nerf

Dungeons & Degenerate Gamblers changes

changedBalance changes Jack's Tavern - reduces Bartender's HP to 1 (was 5) - the Card Removal shop can now be accessed in Jack's Tavern (previously could only be accessed after Jack's Tavern) - Staying a Night in the Fancy Room now lets you remove a card - Staying a Night in the Fancy Room now costs 90 chips (was 65) - Staying a Night by Sleeping on Floor now heals 5 HP (was 3) These changes are intended to give more deck modification chances in the tavern, and to reduce the bad feeling of being stuck on the Bartender even after winning multiple rounds of blackjack.
removedAlucard and Bouncer - removes one of Alucard's Scratches - swaps Alucard's 5 of Hearts for a 5 of Swords - swaps Bouncer's 10 of Clubs for King of Clubs Alucard and Bouncer were proving to be a source of frustration. Removing 1x Scratch will slow down Alucard's damage ramping, and the 5 of Swords provides a consistent source of busts in long encounters. Swapping the Bouncer's 10 of Clubs for King of Clubs allows a couple more avenues of counterplay, through King of the World and King of Kings. Note that these changes do not affect Quadruple Down or ALL IN!
addedMemory Event - adds one more chance to Memory Event - adds a leave event button to Memory Event These make the Memory Event more of a skill-based game rather than luck, and mean that the Photographic Memory achievement is achievable without perfect luck.
changedBug fixes - fixes a bug where a Calamari Game Card played by the foe that killed you and the foe would mean you were softlocked with negative HP in the following encounter - fixes a bug where if the mystery reward card was a Foil and had a non-standard highlight shape the highlight shape would show the actual shape instead of the standard card back shape - fixes a bug where if Slot Machine rolled Monterey Jack and then rolled a card like Baseball Card, Loyalty Card, or Birthday Card that card would start with the wrong value/stamps/candles - fixes a bug where Layoffs and Runaway Cart Events wouldn't respect things like Loyalty stamps or Birthday Card candles
changedOther improvements - improves the card movement and placement in 3 Card Monte event - lots of localisation fixes, including a bunch of community suggested changes - thank you!!

Balance changes Jack's Tavern - reduces Bartender's HP to 1 (was 5) - the Card Removal shop can now be accessed in Jack's Tavern (previously could only be accessed after Jack's Tavern) - Staying a Night in the Fancy Room now lets you remove a card - Staying a Night in the Fancy Room now costs 90 chips (was 65) - Staying a Night by Sleeping on Floor now heals 5 HP (was 3) These changes are intended to give more deck modification chances in the tavern, and to reduce the bad feeling of being stuck on the Bartender even after winning multiple rounds of blackjack.

Alucard and Bouncer - removes one of Alucard's Scratches - swaps Alucard's 5 of Hearts for a 5 of Swords - swaps Bouncer's 10 of Clubs for King of Clubs Alucard and Bouncer were proving to be a source of frustration. Removing 1x Scratch will slow down Alucard's damage ramping, and the 5 of Swords provides a consistent source of busts in long encounters. Swapping the Bouncer's 10 of Clubs for King of Clubs allows a couple more avenues of counterplay, through King of the World and King of Kings. Note that these changes do not affect Quadruple Down or ALL IN!

Memory Event - adds one more chance to Memory Event - adds a leave event button to Memory Event These make the Memory Event more of a skill-based game rather than luck, and mean that the Photographic Memory achievement is achievable without perfect luck.

Bug fixes - fixes a bug where a Calamari Game Card played by the foe that killed you and the foe would mean you were softlocked with negative HP in the following encounter - fixes a bug where if the mystery reward card was a Foil and had a non-standard highlight shape the highlight shape would show the actual shape instead of the standard card back shape - fixes a bug where if Slot Machine rolled Monterey Jack and then rolled a card like Baseball Card, Loyalty Card, or Birthday Card that card would start with the wrong value/stamps/candles - fixes a bug where Layoffs and Runaway Cart Events wouldn't respect things like Loyalty stamps or Birthday Card candles

Other improvements - improves the card movement and placement in 3 Card Monte event - lots of localisation fixes, including a bunch of community suggested changes - thank you!!

Source

Steam News / 4 June 2025

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