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- Dungeonmans
Dungeonmans Modding Update
I wanted to post an update on the state of the Dungeonmans mod tools, since there's been a little confusion, which is mostly my fault. For years the only modding was via heroskins or editing game .txt files. The heroski…
- Dungeonmans
Thanks for great holiday season! What's next?
Thank you, thank you, thank you for making December 2024 one of the most joy filled Dungeonmonths in memory. The 10th Mansiversary Celebration was a delight to hold, and I really appreciated those of you who engaged wit…
- Dungeonmans
1.2d2 Happy New Year and Bugfixes
* Once again, multiple item turnins at the Academy have been fixed. * Starshards should work again for recipes and the starshard orb. * Boomerangs should show up in Mysterious Objects from History, and the Blacksmithing…
- Dungeonmans
1.2.d1: The Spirit of Crushmas!
Merry Crushmas! For the last big event of the 10th Mansiversary, Crushmas has become a full season, from 22 December to 31 December. No longer will you miss out on the holiday because real life demanded you sit between…
- Dungeonmans
Stop crashing it's the weekend
Just kidding, it's my fault <3 Fix for the newest Academy turn in crash.
- Dungeonmans
Books: Check 'em out
I fixed the Headmaster book crash, I am very sorry about that one. Also I fixed a bug that might make Light Shield players angry. But I accept all responsibility, please direct your angry letters of wrath to me, @zircon…
- Dungeonmans
1.2c9 Patch Notes
1.2c7 * Fix for another blueprint crash and level 4 Commemorative Coins. * Added the hotbar rotating keys back to the keybind menu. * Did some mod stuff I need to post about. 1.2c8 * Fix for LOS errors when you press ra…
- Dungeonmans
1.2c8 Patch Notes
1.2c8 * Fix for LOS errors when you press ranged attack or a ranged skill -- game should be much better about jumping the cursor to the nearest target. * Consumables marked as favorites will stay favorited even if you r…
- Dungeonmans
Hotfixes for 1.2
Been patchalatchin' constantly! Many of these are thanks to kind souls who came by the Discord to report bugs and QoL issues. 1.2c1: * Fixed Roundabout not hitting all adjacent enemies 1.2c2: * Fixed Drink the Typhoon,…
- Dungeonmans
Dungeonmans 10th Mansiversary!
December 2024 is Dungeonmans' 10th Mansiversary. Surely this is the most impactful roguelike news of the month. Let's celebrate with yet more free content and another holiday event. 10th Mansiversary Celebration All thr…
- Dungeonmans
1.2 update preview
Alright real patch notes are coming later, I promise, but I really wanted to get this build out today (to start the month long 10th Mansiversary) and I'm fighting some sickness right now, so hey yeah here's the build an…
- Dungeonmans
1.12.5h Middle Of The Night Whoopsie Update
That was an exciting patch! It should be less exciting now. Specifically, the crash involving some various archery powers is fixed, and -- insert creative swearing here -- monster alerts shouldn't sometimes go through w…
- Dungeonmans
1.12.5g bug fixes
Fixed five or so bugs reported on the Discord server. Raging Hateglacier was cheating and not respecting the cooldown on its Ice Spike ability. That's fixed. The spike hits a little harder now and scales with your level…
- Dungeonmans
Many Bugfixes in 1.12.5f
A certain very deadly purple stack of monster has had a some work done, and some bugs related to damage dealt, resistance, and printing damage to the log have been corrected. Some other fiddly bugs with damage processin…
- Dungeonmans
Bug Fixes for 9 April 2024
Headmaster Bad Identify from Pay2Lose no longer applies to Delicious Monster Steaks. Scouting's bonus to overland combat encounters now lasts a little over 100 rounds, instead of just 20. Maybe for realsies fixed the fi…
- Dungeonmans
Update 1.12: Blood, Sweat, and Floof
Chicken Chromafication An exciting new feature: you can color your birds. Located at the Academy Bird Ranch, the Chicken Chromafication Device will let you adjust the colors of both the top coat and undercoat of your bi…

