Full notes
Full Dungeonmans update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Performance
fixedIt should be less exciting now. Specifically, the crash involving some various archery powers is fixed, and -- insert creative swearing here -- monster alerts shouldn't sometimes go through walls. Like, 8 straight tiles of solid wall. Gah.
Dungeonmans changes
fixedIt should be less exciting now. Specifically, the crash involving some various archery powers is fixed, and -- insert creative swearing here -- monster alerts shouldn't sometimes go through walls. Like, 8 straight tiles of solid wall. Gah.
That was an exciting patch!
It should be less exciting now. Specifically, the crash involving some various archery powers is fixed, and -- insert creative swearing here -- monster alerts shouldn't sometimes go through walls. Like, 8 straight tiles of solid wall. Gah.
Source
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