Full notes
Full Dungeonmans update
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What changed
0 fixes0 additions1 change0 removals
- Gameplay
changedI also tweaked monster AI a little so that if you get away from a ranged attacker they might just be willing to close in on you and make an attack. Previously you could fire from around a corner and they'd just sit there and take it, now they're a bit more aggressive.
Dungeonmans changes
changedI also tweaked monster AI a little so that if you get away from a ranged attacker they might just be willing to close in on you and make an attack. Previously you could fire from around a corner and they'd just sit there and take it, now they're a bit more aggressive.
They work again. Honest.
I also tweaked monster AI a little so that if you get away from a ranged attacker they might just be willing to close in on you and make an attack. Previously you could fire from around a corner and they'd just sit there and take it, now they're a bit more aggressive.
Source
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