HomeGamesUpdatesPricingMethodology
Steam News4 April 20242y ago

World Changes and Polish - April 2024 Update

Hello everyone! With the release of the latest trailer comes the gameplay to go with it! This patch is full of small fixes, gameplay changes, updated animations, and many changes that should bring the world to life.

In this update1

Full notes

Full Dungeoneer update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

14 fixes7 additions6 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedWith the release of the latest trailer comes the gameplay to go with it! This patch is full of small fixes, gameplay changes, updated animations, and many changes that should bring the world to life.
addedPolishing up the game before adding anything too NEW is the main idea here. Randomized dungeons and placement of the bosses is seriously something I'd like to tackle but I'd like to make sure everything that is already here is up to par. So with that, dungeons will likely still be a little ways out.
addedChanges and FixesMany updates to levels with added environmental pieces and foliage
changedChanges and FixesUpdated the scale of chests and shrines
removedChanges and FixesEnemies no longer de-spawn
addedChanges and FixesAdded fall damage animation

Dungeoneer changes

changedWith the release of the latest trailer comes the gameplay to go with it! This patch is full of small fixes, gameplay changes, updated animations, and many changes that should bring the world to life.
addedPolishing up the game before adding anything too NEW is the main idea here. Randomized dungeons and placement of the bosses is seriously something I'd like to tackle but I'd like to make sure everything that is already here is up to par. So with that, dungeons will likely still be a little ways out.
addedMany updates to levels with added environmental pieces and foliage
changedUpdated the scale of chests and shrines
removedEnemies no longer de-spawn

With the release of the latest trailer comes the gameplay to go with it! This patch is full of small fixes, gameplay changes, updated animations, and many changes that should bring the world to life.

You can check out the trailer here or on the Steam page! https://www.youtube.com/watch?v=pmfz0vzp2NM

Polishing up the game before adding anything too NEW is the main idea here. Randomized dungeons and placement of the bosses is seriously something I'd like to tackle but I'd like to make sure everything that is already here is up to par. So with that, dungeons will likely still be a little ways out.

Changes and Fixes

  • Many updates to levels with added environmental pieces and foliage

  • Updated the scale of chests and shrines

  • Enemies no longer de-spawn

  • Added fall damage animation

  • Updated fall damage calculation

  • Fixed enemy AI for line of sight

  • Updates to various skill and ability animations

  • Reduced frequency of character grunt noises

  • Fixed an issue where players could disenchant items too early

  • Projectiles now have collision with world meshes

  • Added some new sounds to abilities

  • Added cursor effects to resources and barrels

  • Fix rock trap sounds from overlapping and being too loud

  • Fixed an issue where traps would occasionally not fire

  • Fixed a double clicking sound on quest buttons

  • Blade in the Boulder quest text changed

  • Added camera collision to many meshes while in follow mode

  • Fixed an issue where the player cursor would not update correctly

  • Fixed an issue where collection quest message would still trigger

  • Effects should now be removed on death

  • Fixed projectile target location when no unit is selected

  • Fixed Precision Strikes to now give 15% attack rating correctly

  • Changed the Spiked Club item back to Club

  • Small quest menu UI change

  • Game menu title change

Thank you again for playing!

If you wanted to continue supporting me and the games I make, I've loosely set up a Patreon. I'm also considering a Kickstarter campaign. If anyone is interested in helping with this process, please reach out to me in the discord! https://www.patreon.com/LonelyLambGG

Source

Steam News / 4 April 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.