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Steam News11 July 20250y ago

Gear enhancement has been increased to a maximum of +15.

+10 gear can be obtained by anyone using only common resources. From +11 onward, special resources are required, and the enhancement gain increases significantly compared to before.

Full notes

Full Dungeonborne Settlement update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Balance
added+10 gear can be obtained by anyone using only common resources. From +11 onward, special resources are required, and the enhancement gain increases significantly compared to before. (I haven’t decided on the resource name yet 😳)
changedThere’s also a change in the Dungeon Selection UI. Previously, you could only choose levels from −10 to +10 relative to your highest cleared level. Even if you're much stronger, you couldn’t increase in increments larger than 10 or choose lower levels again.
addedI’m currently working on upgrades for porter count and movement speed, and it looks like I’ll also add a feature to move support adventurers out of dungeons so they can try again.
Previously, you could only choose levels from −10+10

Dungeonborne Settlement changes

added+10 gear can be obtained by anyone using only common resources. From +11 onward, special resources are required, and the enhancement gain increases significantly compared to before. (I haven’t decided on the resource name yet 😳)
changedThere’s also a change in the Dungeon Selection UI. Previously, you could only choose levels from −10 to +10 relative to your highest cleared level. Even if you're much stronger, you couldn’t increase in increments larger than 10 or choose lower levels again.
addedI’m currently working on upgrades for porter count and movement speed, and it looks like I’ll also add a feature to move support adventurers out of dungeons so they can try again.

+10 gear can be obtained by anyone using only common resources. From +11 onward, special resources are required, and the enhancement gain increases significantly compared to before. (I haven’t decided on the resource name yet 😳)

There’s also a change in the Dungeon Selection UI. Previously, you could only choose levels from −10 to +10 relative to your highest cleared level. Even if you're much stronger, you couldn’t increase in increments larger than 10 or choose lower levels again.

Since this felt restrictive as you leveled up, I’ve expanded the selectable range per 100 levels.

I’m currently working on upgrades for porter count and movement speed, and it looks like I’ll also add a feature to move support adventurers out of dungeons so they can try again.

If you have any great ideas to improve the settlement, please let me know anytime. Thank you all 🥰

Source

Steam News / 11 July 2025

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